Re: Win32Lib + OpenGL = Love
- Posted by cklester <cklester at yahoo.com> Jul 29, 2004
- 515 views
Chris Burch wrote: > cklester wrote: > > -- start code > > include openGLstuff.ew > > > > glBegin (GL_TRIANGLES) > > glVertex3f (0, 10, -30) > > glVertex3f (8, -4, -30) > > glVertex3f (-8, -4, -30) > > glEnd () > > -- end code > > Above program returns ex.err Well, duh! It was pseudo-code. :) I was just showing that with the right library, the code can be somewhat the same. However, despite the fact that such a library is possible, I don't think there is yet such a library. :/ (But once that's complete, you can use what I wrote.) Euphoria's way, ultimately, might not be as simple as Basic4GL's way, but I'm guessing that Euphoria will be more versatile and faster, not only in developing but in execution. -=ck "Programming in a state of EUPHORIA." http://www.cklester.com/euphoria/