Re: Simple object-orientated games programming using wxEuphoria

new topic     » goto parent     » topic index » view thread      » older message » newer message
ghaberek said...

I do find it odd that you're using an object-oriented library, since we put in a lot of work to take the object-oriented-ness out of wxWidgets to build wxEuphoria. grin

-Greg

I haven't used wxEuphoria in a long time. I think I'm going to give it another whack though.

new topic     » goto parent     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu