Re: quad tree

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Hi, Gaz

Forgive me if I'm talking out of turn here, but it sounds to me like your code is doing too much work. Surely one only needs to check if a collision has happened when and with something that has just moved. Would there be any need to check whether one tree just collided with another? Perhaps it is not the kind of game I am thinking of.

Cheers,

Nick.

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