Re: Using uncrappy icons in generated EXE?

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DD said...

Looks like i figured out how to package stuff into the EU generated EXE, meaning i may well have this thing done ahead of schedule after all.
One last hurdle: What is with the 2kb limit on a custom icon? No offense, but the blockey rainbow thing looks like crap. Is there no way to change it to anything decent thats larger than 16x16?

If you're converting your application in C just link resource file with other object files.

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