New 2D game lib

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I found a 2D library on the net that supports OpenAL, uses OpenGL for drawing
crossplatform, supports keyboard, mouse, joystick input, and is quite fast,
called Yagl; Yet Another Game Library.

It's written in C++, and there is a wrapper for it for C, and one for FreeBASIC.

I've been writing a wrapper in Eu for it all morning, and have all constants and
define_c_proc, define_c_func parts finished, and am now working on the rest of
it.

I couldn't use one of the automatic wrapper programs because of syntax
problems:( but it's going pretty good anyway.

I will post it with some demos when it's finished.  Hope you guys like it:)

Jeremy

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