Re: spinning "E" demo questions, for ray casting & surface rendering

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Hi

For an explanation of ray tracing, covering all the ponts mentioned above

http://www.povray.org/documentation/view/3.6.1/4/

If you are trying to write a raytracer, then povray (open source) would be a good place to get some inspiaration from.

If you are tring to write a full eu real time raytracing animation program, then I suspect you'll have your work cut out.

Good luck

Chris

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