Re: Need help wrapping a structure

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> That's awesome, Greg. I wanted to wrap libX, but i didn't really know where to
> start. I'm not very good at wrapping libraries. I would definitely want to use an
> X wrapper, if you can get it working. smile

I'm good at wrapping libraries, I've done several now, but this is my
first crack at a major Linux programming project.

> Bernie, that's really cool that you made those libraries, but unfortunately, I
> can't use XMOTOR because it's partially shrouded. No offense, but that doesn't do
> any good for open source software. So, I need to keep searching for another
> solution.


> As I develop FluidAE, I'm trying to come up with good cross-platform APIs for
> graphics, sound, networking, file management, etc. It seems to be difficult to
> find libraries that don't depend on 3rd-party C or C++ libraries (wxWidgets,
> BASS, etc.)
>
> I was trying to use wxEuphoria, which is really cool, but it seems to be a
> little to complicated and buggy. Maybe I'm doing something wrong...

This is the same issue I have, but for different reasons. I want to be
able to compile my apps into a single executable. On Windows, I have
Win32Lib for this. But on Linux, I've found an issue one way or
another. wxEuphoria requires a .so, XMOTOR is partially shrouded (and
a bit confusing, simply because I'm used to Win32Lib and I like its
interface).

> Anyway, good luck Greg, I wish I could help you.

Thanks! :)

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