Re: Win32Lib + OpenGL = Love
- Posted by cklester <cklester at yahoo.com> Jul 28, 2004
- 528 views
Chris Burch wrote: > > I am playing (very very slowly) with model loading in opengl, > using basic4gl for testing - much simpler syntax, but translatable to > eu. The syntax seems to be the same. Here's sample code in Basic4GL: glBegin (GL_TRIANGLES) glVertex3f (0, 10, -30) glVertex3f (8, -4, -30) glVertex3f (-8, -4, -30) glEnd () Here's the same code as used in Euphoria with truegl by Daniel Kluss: glBegin (GL_TRIANGLES) glVertex3f (0, 10, -30) glVertex3f (8, -4, -30) glVertex3f (-8, -4, -30) glEnd () Yes, they're identical! :) Also, Evan Marshall has done a huge amount of work translating the NeHe OpenGL demos into Euphoria. These are a must see for anybody contemplating using Euphoria and OpenGL. http://nehe.gamedev.net/ At the bottom of many of the lessons you'll find a list of translations done into different languages, including Euphoria! -=ck "Programming in a state of EUPHORIA." http://www.cklester.com/euphoria/