Re: Win32Lib + OpenGL = Love

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Brian Broker wrote:
> 
> cklester wrote:
> > 
> > I've posted some source code at
> > 
> >     <a
> >     href="http://www.cklester.com/euphoria/eu_opengl.htm">http://www.cklester.com/euphoria/eu_opengl.htm</a>
> > 
> > Some of the code is buggy, but I'm stuck at this
> > point and I'd like to get everybody's help to make
> > it rock solid and ready for public consumption. :)
> > 
> > -=ck
> > "Programming in a state of EUPHORIA."
> > <a
> > href="http://www.cklester.com/euphoria/">http://www.cklester.com/euphoria/</a>
> 
> Hi ck,
> Perhaps you could upload it to Rob's server?  I get:
>   "Cannot find server or DNS Error"
> 
> Every other URL I've tried is working here...
> 
> -- Brian
> 


Hi

I get connection refused.

I am playing (very very slowly) with model loading in opengl,
using basic4gl for testing - much simpler syntax, but translatable to 
eu. Essentially, it seems if you can load a list of polys into
opengl, you can display a model, and model files seem to be just that.
(Correct me if I'm wrong! - please!)

Chris

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