Re: Horde3D Engine for Euphoria
- Posted by Jonas Temple <jtemple at yhti.net> May 09, 2007
- 893 views
BTW, The demo worked just fine on my PC as well (AMD Athlon Opteron Dual Core with 256MB ATI graphics card, 1 GB of memory). The camera movement was very smooth on both the C++ and Euphoria version. Coming from a 99.99999% business programming background I admit that I've always been interested in graphics/gaming programming. I've downloaded a few engine examples from this site but the stumbling block for me was how to design the graphics to begin with. I'm not particularly good at art (okay, I stink) so my problem was always "how do I create the graphics that the engine displays"? What I wanted was an engine that I could say "build a city" and POOF it's there. But I know that's not reality. Mark, could you just create routines that I could create an entire world with just a few simple lines of code? For example atom space space = create_graphics("space") or atom racetrack racetrack = create_graphics("racetrack") How about it? :) Jonas Temple http://www.innovativesys.net