Re: question about liballeg.a
- Posted by bernie Sep 16, 2008
- 986 views
mattlewis said...
bernie said...
There is an allegro library in the source code called liballeg.a. I would like to know the following.
Looks like it's part of/included with DJGPP. From be_w.c:
#ifdef EDJGPP #include <pc.h> #include <sys/farptr.h> #include <dpmi.h> #include <go32.h> #include <allegro.h> #else
Matt:
I looked it up in DJGPP and it says this:
All the Allegro functions, variables, and data structures are defined in
allegro.h. You should include this in your programs, and link with
liballeg.a.
My thought is this; code from liballeg.a could be used to allow
EXU to run in the Linux frame buffer with mouse and graphics capabilities.