Re: question about liballeg.a

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mattlewis said...
bernie said...

There is an allegro library in the source code called liballeg.a. I would like to know the following.

Looks like it's part of/included with DJGPP. From be_w.c:

#ifdef EDJGPP 
#include <pc.h> 
#include <sys/farptr.h> 
#include <dpmi.h> 
#include <go32.h> 
#include <allegro.h> 
#else 

Matt:

I looked it up in DJGPP and it says this:

All the Allegro functions, variables, and data structures are defined in
allegro.h. You should include this in your programs, and link with
liballeg.a.

My thought is this; code from liballeg.a could be used to allow
EXU to run in the Linux frame buffer with mouse and graphics capabilities.

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