1. GPGPU, video card Core Wars, and Updated opengl Lib

The topica doesn't seem to work for me, so reposting on euforum....
I have included an undated opengl library in this release, it has
support for all the latest extensions.

http://www.rapideuphoria.com/uploads/gpgpu.zip

This turns your programmable gpu into a cpu, a massivly parallel cpu.
Have fun, requires vs.2 vertex shader with branching, and fs.2
fragment shader(branching not used). GeForceFX or better. Updates
soon, probably going to make GPU-Core-Wars.

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2. Re: GPGPU, video card Core Wars, and Updated opengl Lib

Daniel Kluss wrote:
> 
> GeForceFX or better.

Does an ATI Radeon 9800XT count? Your demo doesn't work for me. Crashes with
a machine level exception somewhere. If you want details, I'll post it here.


-=ck
"Programming in a state of EUPHORIA."
http://www.cklester.com/euphoria/

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3. Re: GPGPU, video card Core Wars, and Updated opengl Lib

That topica doesn't work!!!! for me anyways.
Ya, details would be good, your card should work very well, but I
don't have a Radeon for testing.

Dan

cklester wrote:
> 
> Daniel Kluss wrote:
> > 
> > GeForceFX or better.
> 
> Does an ATI Radeon 9800XT count? Your demo doesn't work for me. Crashes with
> a machine level exception somewhere. If you want details, I'll post it here.
> 
> 
> -=ck
> "Programming in a state of EUPHORIA."
> <a
> href="http://www.cklester.com/euphoria/">http://www.cklester.com/euphoria/</a>

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4. Re: GPGPU, video card Core Wars, and Updated opengl Lib

Daniel Kluss wrote:
> 
> That topica doesn't work!!!! for me anyways.
> Ya, details would be good, your card should work very well, but I
> don't have a Radeon for testing.
> 
> Dan
> 
> cklester wrote:
> > 
> > Daniel Kluss wrote:
> > > 
> > > GeForceFX or better.
> > 
> > Does an ATI Radeon 9800XT count? Your demo doesn't work for me. Crashes with
> > a machine level exception somewhere. If you want details, I'll post it here.
> > 
> > 
> > -=ck
> > "Programming in a state of EUPHORIA."
> > <a
> > href="http://www.cklester.com/euphoria/">http://www.cklester.com/euphoria/</a>

I get an 111 KB error dump.

...\log.txt:10479 in procedure glReadPixels() 
A machine-level exception occurred during execution of this statement

My card is a ATI Radeon 9600 XT.


Regards,
Vincent

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5. Re: GPGPU, video card Core Wars, and Updated opengl Lib

http://www.RapidEuphoria.com/uploads/atifixgpgpu.zip
This should fix the problem. Instead of reading pixels from the color buffer
strait to the vertex buffer, it goes to main memory inbetween, and I copy the
whole buffer just to make sure everything works right, so it is a little bit
slower.

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6. Re: GPGPU, video card Core Wars, and Updated opengl Lib

Daniel Kluss wrote:
> 
> This should fix the problem.

Here's a snippet from ex.err:

C:\apps\euphoria\atifixgpgpu\log.txt:15383 in procedure glBindFramebufferEXT() 
A machine-level exception occurred during execution of this statement 
    target = 36160
    framebuffer = 0

... called from C:\apps\euphoria\atifixgpgpu\gcpu2.exw:922 in function
CreateGLWindow()
    title = {78'N',101'e',72'H',101'e',39''',115's',32' ',70'F',105'i',114'r',
115's',116't',32' ',80'P',111'o',108'l',121'y',103'g',111'o',110'n',32' ',
84'T',117'u',116't',111'o',114'r',105'i',97'a',108'l'}
    width = 640
    height = 480
    bits = 16
    fullscreenflag = 1
    PixelFormat = 5
    wc = 1251984
    dwExStyle = 262144
    dwStyle = 2147483648
    WindowRect = 1003536
    err = 1966964
    pfd = 1251984
    dm = 11522848
    possible_addresses = {0,2,4,6,8,10,12,13,15,17,19,20,22,24,26,27,29,31}
    i = 23
    i = <no value>


-=ck
"Programming in a state of EUPHORIA."
http://www.cklester.com/euphoria/

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7. Re: GPGPU, video card Core Wars, and Updated opengl Lib

cklester wrote:
> 
> Daniel Kluss wrote:
> > 
> > This should fix the problem.
> 
> Here's a snippet from ex.err:
> 
> C:\apps\euphoria\atifixgpgpu\log.txt:15383 in procedure glBindFramebufferEXT()
> 
> A machine-level exception occurred during execution of this statement 
>     target = 36160
>     framebuffer = 0
> 
> ... called from C:\apps\euphoria\atifixgpgpu\gcpu2.exw:922 in function
> CreateGLWindow()
>  
>     title = {78'N',101'e',72'H',101'e',39''',115's',32' ',70'F',105'i',114'r',
> 115's',116't',32' ',80'P',111'o',108'l',121'y',103'g',111'o',110'n',32' ',
> 84'T',117'u',116't',111'o',114'r',105'i',97'a',108'l'}
>     width = 640
>     height = 480
>     bits = 16
>     fullscreenflag = 1
>     PixelFormat = 5
>     wc = 1251984
>     dwExStyle = 262144
>     dwStyle = 2147483648
>     WindowRect = 1003536
>     err = 1966964
>     pfd = 1251984
>     dm = 11522848
>     possible_addresses = {0,2,4,6,8,10,12,13,15,17,19,20,22,24,26,27,29,31}
>     i = 23
>     i = <no value>
> 
> 
> -=ck
> "Programming in a state of EUPHORIA."
> <a
> href="http://www.cklester.com/euphoria/">http://www.cklester.com/euphoria/</a>

Did you assign a one to the "use_ati_fix" constant? That sort of fixed it for
me... The program opens a OpenGL window with a pretty background fill gradient,
however the interpreter window prints compiler error messages:

<snip>
Compile Error
ERROR: 0:1: 'float4' : syntax error parse error
Compile Error
ERROR: 0:1: 'sampler2DRect' : Reserved word.
ERROR: 0:1: 'sampler2DRect' : syntax error parse error
Compile Error
ERROR: 0:1: 'float4' : syntax error parse error
Compile Error
ERROR: 0:1: 'sampler2DRect' : Reserved word.
ERROR: 0:1: 'sampler2DRect' : syntax error parse error
Compile Error
ERROR: 0:1: 'float4' : syntax error parse error
Compile Error
ERROR: 0:1: 'sampler2DRect' : Reserved word.
ERROR: 0:1: 'sampler2DRect' : syntax error parse error
Compile Error
ERROR: 0:1: 'float4' : syntax error parse error
Compile Error
ERROR: 0:1: 'sampler2DRect' : Reserved word.
ERROR: 0:1: 'sampler2DRect' : syntax error parse error
Compile Error
ERROR: 0:1: 'float4' : syntax error parse error
Compile Error
ERROR: 0:1: 'sampler2DRect' : Reserved word.
ERROR: 0:1: 'sampler2DRect' : syntax error parse error
Compile Error
ERROR: 0:1: 'sampler2DRect' : Reserved word.
ERROR: 0:1: 'sampler2DRect' : syntax error parse error
</snip>

I'm not sure what is happening, but it consumes 100% CPU and 13 MB memory.


Regards,
Vincent

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8. Re: GPGPU, video card Core Wars, and Updated opengl Lib

Vincent wrote:
> cklester wrote:
> > Daniel Kluss wrote:
> > > This should fix the problem.
> > Here's a snippet from ex.err:
> > C:\apps\euphoria\atifixgpgpu\log.txt:15383 in procedure
> > glBindFramebufferEXT()
> > A machine-level exception occurred during execution of this statement 
> >     target = 36160
> >     framebuffer = 0
> Did you assign a one to the "use_ati_fix" constant?

No, I hadn't done that. After I did, I got the same error:

.\log.txt:15383 in procedure glBindFramebufferEXT() 
A machine-level exception occurred during execution of this statement 
    target = 36160
    framebuffer = 0

... called from gcpu2.exw:922 in function CreateGLWindow()  
    title = {78'N',101'e',72'H',101'e',39''',115's',32' ',70'F',105'i',114'r',
115's',116't',32' ',80'P',111'o',108'l',121'y',103'g',111'o',110'n',32' ',
84'T',117'u',116't',111'o',114'r',105'i',97'a',108'l'}
    width = 640
    height = 480
    bits = 16
    fullscreenflag = 1
    PixelFormat = 5
    wc = 885136
    dwExStyle = 262144
    dwStyle = 2147483648
    WindowRect = 10279552
    err = 13370424
    pfd = 885136
    dm = 942848
    possible_addresses = {0,2,4,6,8,10,12,13,15,17,19,20,22,24,26,27,29,31}
    i = 23
    i = <no value>

-=ck
"Programming in a state of EUPHORIA."
http://www.cklester.com/euphoria/

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9. Re: GPGPU, video card Core Wars, and Updated opengl Lib

if glBindFramebufferEXT isn't working, then I'm going to have to find another
way
to do some stuff. Check what extensions and driver version you have, that might
help me a little bit.
Dan

cklester wrote:
> 
> Vincent wrote:
> > cklester wrote:
> > > Daniel Kluss wrote:
> > > > This should fix the problem.
> > > Here's a snippet from ex.err:
> > > C:\apps\euphoria\atifixgpgpu\log.txt:15383 in procedure
> > > glBindFramebufferEXT()
> > > A machine-level exception occurred during execution of this statement 
> > >     target = 36160
> > >     framebuffer = 0
> > Did you assign a one to the "use_ati_fix" constant?
> 
> No, I hadn't done that. After I did, I got the same error:
> 
> .\log.txt:15383 in procedure glBindFramebufferEXT() 
> A machine-level exception occurred during execution of this statement 
>     target = 36160
>     framebuffer = 0
> 
> ... called from gcpu2.exw:922 in function CreateGLWindow()  
>     title = {78'N',101'e',72'H',101'e',39''',115's',32' ',70'F',105'i',114'r',
> 115's',116't',32' ',80'P',111'o',108'l',121'y',103'g',111'o',110'n',32' ',
> 84'T',117'u',116't',111'o',114'r',105'i',97'a',108'l'}
>     width = 640
>     height = 480
>     bits = 16
>     fullscreenflag = 1
>     PixelFormat = 5
>     wc = 885136
>     dwExStyle = 262144
>     dwStyle = 2147483648
>     WindowRect = 10279552
>     err = 13370424
>     pfd = 885136
>     dm = 942848
>     possible_addresses = {0,2,4,6,8,10,12,13,15,17,19,20,22,24,26,27,29,31}
>     i = 23
>     i = <no value>
> 
> -=ck
> "Programming in a state of EUPHORIA."
> <a
> href="http://www.cklester.com/euphoria/">http://www.cklester.com/euphoria/</a>

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10. Re: GPGPU, video card Core Wars, and Updated opengl Lib

sampler2DRect might be nvidia specific, let me see if I can find the ati
alternitive.
and float4 can just be replaced with vec4.

Dan

Vincent wrote:
> 
> cklester wrote:
> > 
> > Daniel Kluss wrote:
> > > 
> > > This should fix the problem.
> > 
> > Here's a snippet from ex.err:
> > 
> > C:\apps\euphoria\atifixgpgpu\log.txt:15383 in procedure
> > glBindFramebufferEXT()
> > 
> > A machine-level exception occurred during execution of this statement 
> >     target = 36160
> >     framebuffer = 0
> > 
> > ... called from C:\apps\euphoria\atifixgpgpu\gcpu2.exw:922 in function
> > CreateGLWindow()
> >  
> >     title = {78'N',101'e',72'H',101'e',39''',115's',32'
> >     ',70'F',105'i',114'r',
> > 115's',116't',32' ',80'P',111'o',108'l',121'y',103'g',111'o',110'n',32' ',
> > 84'T',117'u',116't',111'o',114'r',105'i',97'a',108'l'}
> >     width = 640
> >     height = 480
> >     bits = 16
> >     fullscreenflag = 1
> >     PixelFormat = 5
> >     wc = 1251984
> >     dwExStyle = 262144
> >     dwStyle = 2147483648
> >     WindowRect = 1003536
> >     err = 1966964
> >     pfd = 1251984
> >     dm = 11522848
> >     possible_addresses = {0,2,4,6,8,10,12,13,15,17,19,20,22,24,26,27,29,31}
> >     i = 23
> >     i = <no value>
> > 
> > 
> > -=ck
> > "Programming in a state of EUPHORIA."
> > <a
> > href="http://www.cklester.com/euphoria/">http://www.cklester.com/euphoria/</a>
> 
> Did you assign a one to the "use_ati_fix" constant? That sort of fixed it for
> me... The program opens a OpenGL window with a pretty background fill
> gradient,
> however the interpreter window prints compiler error messages:
> 
> <snip>
> Compile Error
> ERROR: 0:1: 'float4' : syntax error parse error
> Compile Error
> ERROR: 0:1: 'sampler2DRect' : Reserved word.
> ERROR: 0:1: 'sampler2DRect' : syntax error parse error
> Compile Error
> ERROR: 0:1: 'float4' : syntax error parse error
> Compile Error
> ERROR: 0:1: 'sampler2DRect' : Reserved word.
> ERROR: 0:1: 'sampler2DRect' : syntax error parse error
> Compile Error
> ERROR: 0:1: 'float4' : syntax error parse error
> Compile Error
> ERROR: 0:1: 'sampler2DRect' : Reserved word.
> ERROR: 0:1: 'sampler2DRect' : syntax error parse error
> Compile Error
> ERROR: 0:1: 'float4' : syntax error parse error
> Compile Error
> ERROR: 0:1: 'sampler2DRect' : Reserved word.
> ERROR: 0:1: 'sampler2DRect' : syntax error parse error
> Compile Error
> ERROR: 0:1: 'float4' : syntax error parse error
> Compile Error
> ERROR: 0:1: 'sampler2DRect' : Reserved word.
> ERROR: 0:1: 'sampler2DRect' : syntax error parse error
> Compile Error
> ERROR: 0:1: 'sampler2DRect' : Reserved word.
> ERROR: 0:1: 'sampler2DRect' : syntax error parse error
> </snip>
> 
> I'm not sure what is happening, but it consumes 100% CPU and 13 MB memory.
> 
> 
> Regards,
> Vincent

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11. Re: GPGPU, video card Core Wars, and Updated opengl Lib

Now the problem is, my nvidia card doesn't support floating point
textures in anything other than a rect. So ati guy use GL_RGBA_FLOAT32_ATI
and normal texture, I won't be able to test it on my nvidia card though.

I added error checking with every opengl call, that does a 1/0 if any error.
Let me know how it works for you.

http://www.rapideuphoria.com/uploads/atifixgpgpu3.zip

Dan


Daniel Kluss wrote:
> 
> sampler2DRect might be nvidia specific, let me see if I can find the ati
> alternitive.
> and float4 can just be replaced with vec4.
> 
> Dan
> 
> Vincent wrote:
> > 
> > cklester wrote:
> > > 
> > > Daniel Kluss wrote:
> > > > 
> > > > This should fix the problem.
> > > 
> > > Here's a snippet from ex.err:
> > > 
> > > C:\apps\euphoria\atifixgpgpu\log.txt:15383 in procedure
> > > glBindFramebufferEXT()
> > > 
> > > A machine-level exception occurred during execution of this statement 
> > >     target = 36160
> > >     framebuffer = 0
> > > 
> > > ... called from C:\apps\euphoria\atifixgpgpu\gcpu2.exw:922 in function
> > > CreateGLWindow()
> > >  
> > >     title = {78'N',101'e',72'H',101'e',39''',115's',32'
> > >     ',70'F',105'i',114'r',
> > > 115's',116't',32' ',80'P',111'o',108'l',121'y',103'g',111'o',110'n',32' ',
> > > 84'T',117'u',116't',111'o',114'r',105'i',97'a',108'l'}
> > >     width = 640
> > >     height = 480
> > >     bits = 16
> > >     fullscreenflag = 1
> > >     PixelFormat = 5
> > >     wc = 1251984
> > >     dwExStyle = 262144
> > >     dwStyle = 2147483648
> > >     WindowRect = 1003536
> > >     err = 1966964
> > >     pfd = 1251984
> > >     dm = 11522848
> > >     possible_addresses =
> > >     {0,2,4,6,8,10,12,13,15,17,19,20,22,24,26,27,29,31}
> > >     i = 23
> > >     i = <no value>
> > > 
> > > 
> > > -=ck
> > > "Programming in a state of EUPHORIA."
> > > <a
> > > href="http://www.cklester.com/euphoria/">http://www.cklester.com/euphoria/</a>
> > 
> > Did you assign a one to the "use_ati_fix" constant? That sort of fixed it
> > for
> > me... The program opens a OpenGL window with a pretty background fill
> > gradient,
> > however the interpreter window prints compiler error messages:
> > 
> > <snip>
> > Compile Error
> > ERROR: 0:1: 'float4' : syntax error parse error
> > Compile Error
> > ERROR: 0:1: 'sampler2DRect' : Reserved word.
> > ERROR: 0:1: 'sampler2DRect' : syntax error parse error
> > Compile Error
> > ERROR: 0:1: 'float4' : syntax error parse error
> > Compile Error
> > ERROR: 0:1: 'sampler2DRect' : Reserved word.
> > ERROR: 0:1: 'sampler2DRect' : syntax error parse error
> > Compile Error
> > ERROR: 0:1: 'float4' : syntax error parse error
> > Compile Error
> > ERROR: 0:1: 'sampler2DRect' : Reserved word.
> > ERROR: 0:1: 'sampler2DRect' : syntax error parse error
> > Compile Error
> > ERROR: 0:1: 'float4' : syntax error parse error
> > Compile Error
> > ERROR: 0:1: 'sampler2DRect' : Reserved word.
> > ERROR: 0:1: 'sampler2DRect' : syntax error parse error
> > Compile Error
> > ERROR: 0:1: 'float4' : syntax error parse error
> > Compile Error
> > ERROR: 0:1: 'sampler2DRect' : Reserved word.
> > ERROR: 0:1: 'sampler2DRect' : syntax error parse error
> > Compile Error
> > ERROR: 0:1: 'sampler2DRect' : Reserved word.
> > ERROR: 0:1: 'sampler2DRect' : syntax error parse error
> > </snip>
> > 
> > I'm not sure what is happening, but it consumes 100% CPU and 13 MB memory.
> > 
> > 
> > Regards,
> > Vincent

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12. Re: GPGPU, video card Core Wars, and Updated opengl Lib

Ya, details would be good, your card should work very well, but I
don't have a Radeon for testing.

Dan

On 11/10/05, cklester <guest at rapideuphoria.com> wrote:
>
>
> posted by: cklester <cklester at yahoo.com>
>
> Daniel Kluss wrote:
> >
> > GeForceFX or better.
>
> Does an ATI Radeon 9800XT count? Your demo doesn't work for me. Crashes w=
ith
> a machine level exception somewhere. If you want details, I'll post it he=
re.
>
>
> -=ck
> "Programming in a state of EUPHORIA."
> http://www.cklester.com/euphoria/
>
>
>
>

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13. GPGPU, video card Core Wars, and Updated opengl Lib

http://www.rapideuphoria.com/uploads/gpgpu.zip

This turns your programmable gpu into a cpu, a massivly parallel cpu.
Have fun, requires vs.2 vertex shader with branching, and fs.2
fragment shader(branching not used). GeForceFX or better. Updates
soon, probably going to make GPU-Core-Wars.

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14. Re: GPGPU, video card Core Wars, and Updated opengl Lib

Daniel Kluss wrote:

> I added error checking with every opengl call, that does a 1/0 if any error.
> Let me know how it works for you.

I get an error message that says:

err=#0500
GL_INVALID_ENUM

-=ck
"Programming in a state of EUPHORIA."
http://www.cklester.com/euphoria/

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15. Re: GPGPU, video card Core Wars, and Updated opengl Lib

Where?

On 11/12/05, cklester <guest at rapideuphoria.com> wrote:
>
>
> posted by: cklester <cklester at yahoo.com>
>
> Daniel Kluss wrote:
>
> > I added error checking with every opengl call, that does a 1/0 if any e=
rror.
> > Let me know how it works for you.
>
> I get an error message that says:
>
> err=#0500
> GL_INVALID_ENUM
>
> -=ck
> "Programming in a state of EUPHORIA."
> http://www.cklester.com/euphoria/
>
>
>
>

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16. Re: GPGPU, video card Core Wars, and Updated opengl Lib

codepilot Gmail Account wrote:
> 
> Where?

Here's the ex.err:

C:\apps\euphoria\atifixgpgpu\gcpu2.exw:519 in procedure error_call_proc() 
attempt to divide by 0 
    err = 1280

... called from C:\apps\euphoria\atifixgpgpu\gcpu2.exw:487 in procedure
gl_error()

... called from C:\apps\euphoria\atifixgpgpu\log.txt:13442 in procedure
glBindBufferARB()
    target = 35051
    buffer = 1

... called from C:\apps\euphoria\atifixgpgpu\RenderVertexArray.e:47 in function
RenderVertexArray()
    nverts = 1024
    size = 4
    typ = 5126

... called from C:\apps\euphoria\atifixgpgpu\gcpu2.exw:986 in function
CreateGLWindow()
    title = {78'N',101'e',72'H',101'e',39''',115's',32' ',70'F',105'i',114'r',
115's',116't',32' ',80'P',111'o',108'l',121'y',103'g',111'o',110'n',32' ',
84'T',117'u',116't',111'o',114'r',105'i',97'a',108'l'}
    width = 640
    height = 480
    bits = 16
    fullscreenflag = 1
    PixelFormat = 5
    wc = 1344552
    dwExStyle = 262144
    dwStyle = 2147483648
    WindowRect = 778528
    err = 28574502
    pfd = 1344552
    dm = 9457240
    possible_addresses = <no value>
    i = <no value>
    i = <no value>

... called from C:\apps\euphoria\atifixgpgpu\gcpu2.exw:1199 in function
WinMain()
    msg = <no value>
    err = <no value>
    done = 0
    tick = <no value>

... called from C:\apps\euphoria\atifixgpgpu\gcpu2.exw:1252 

-=ck
"Programming in a state of EUPHORIA."
http://www.cklester.com/euphoria/

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17. Re: GPGPU, video card Core Wars, and Updated opengl Lib

It appears that GL_PIXEL_PACK_BUFFER_ARB=35051 which is part of the
extension GL_ARB_pixel_buffer_object/GL_EXT_pixel_buffer_object, is
not supported by ATI, and is only supported on the version 80 drivers
for NVIDIA, really new stuff here. So let me see if there is a
replacement. You can see here
http://www.delphi3d.net/hardware/allexts.php all of the extensions and
the cards/drivers that support them.

Dan

On 11/12/05, cklester <guest at rapideuphoria.com> wrote:
>
>
> posted by: cklester <cklester at yahoo.com>
>
> codepilot Gmail Account wrote:
> >
> > Where?
>
> Here's the ex.err:
>
> C:\apps\euphoria\atifixgpgpu\gcpu2.exw:519 in procedure error_call_proc()
> attempt to divide by 0
>    err = 1280
>
> ... called from C:\apps\euphoria\atifixgpgpu\gcpu2.exw:487 in procedure g=
l_error()
>
> ... called from C:\apps\euphoria\atifixgpgpu\log.txt:13442 in procedure g=
lBindBufferARB()
>    target = 35051
>    buffer = 1
>
> ... called from C:\apps\euphoria\atifixgpgpu\RenderVertexArray.e:47 in fu=
nction RenderVertexArray()
>    nverts = 1024
>    size = 4
>    typ = 5126
>
> ... called from C:\apps\euphoria\atifixgpgpu\gcpu2.exw:986 in function Cr=
eateGLWindow()
>    title = {78'N',101'e',72'H',101'e',39''',115's',32' ',70'F',105'i',1=
14'r',
> 115's',116't',32' ',80'P',111'o',108'l',121'y',103'g',111'o',110'n',32' '=
,
> 84'T',117'u',116't',111'o',114'r',105'i',97'a',108'l'}
>    width = 640
>    height = 480
>    bits = 16
>    fullscreenflag = 1
>    PixelFormat = 5
>    wc = 1344552
>    dwExStyle = 262144
>    dwStyle = 2147483648
>    WindowRect = 778528
>    err = 28574502
>    pfd = 1344552
>    dm = 9457240
>    possible_addresses = <no value>
>    i = <no value>
>    i = <no value>
>
> ... called from C:\apps\euphoria\atifixgpgpu\gcpu2.exw:1199 in function W=
inMain()
>    msg = <no value>
>    err = <no value>
>    done = 0
>    tick = <no value>
>
> ... called from C:\apps\euphoria\atifixgpgpu\gcpu2.exw:1252
>
> -=ck
> "Programming in a state of EUPHORIA."
> http://www.cklester.com/euphoria/
>
>
>
>

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