1. Education
- Posted by Kendra Zerby <kendra at WWWEBMASTERS.COM> May 11, 1998
- 594 views
- Last edited May 12, 1998
I went through the webring, and looked at some of the off-ring sites. I noticed that there are not a lot of theory pages with Euphoria in mind. I can find pages on doing things in C, or in assembly, but I think it might be nice to start doing some webpublishing with Euphoria as the language of choice for education. Do you think there is a call for this? That is, pages that step through gourand shading routines, or exactly how an editor works, how to do raycasting, etc. with Euphoria code. This is different from the tutorial out there, in that this wouldn't concentrate on the language itself, but on what it can do, and how to do it. I have a page on the webring (which I discovered today was unlinked, oops!) which I've not worked on in a while. It's an overview of 3D graphics programming, with emphasis on the geometry and theory. My code snippets aren't the strongest, but that's fine, they are just examples. I actually wrote it with the nonCalculus crowd in mind. That is, I assume you haven't done linear algebra, and don't know how to multiply matricies, or calculate a normal. I show the math you need, concentrating on the problem at hand. Thoughts? Opinions?