1. quake 3 sine
- Posted by =?iso-8859-2?B?VG9uZSCpa29kYQ==?= <tone.skoda at SIOL.NET> Jan 31, 2001
- 603 views
------=_NextPart_000_0005_01C08C87.6577D680 boundary="----=_NextPart_001_0006_01C08C87.65889F60" ------=_NextPart_001_0006_01C08C87.65889F60 charset="iso-8859-2" attached is interesting sine function taken out of Quake3 source code translated to Euphoria. i thought it would be faster than built in sin() = function=20 but i was suprised how much slower it is, about 3 times. PS. thanks for 3d engine answrs ____________________________________________________________ T O P I C A -- Learn More. Surf Less. Newsletters, Tips and Discussions on Topics You Choose. http://www.topica.com/partner/tag01 ------=_NextPart_001_0006_01C08C87.65889F60 charset="iso-8859-2" <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META content=3D"text/html; charset=3Diso-8859-2" = http-equiv=3DContent-Type> <META content=3D"MSHTML 5.00.2614.3401" name=3DGENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=3D#ffffff> <DIV><FONT face=3DArial size=3D2>attached is interesting sine = function taken=20 out of Quake3 source code</FONT><FONT face=3DArial = size=3D2></FONT></DIV> <DIV><FONT face=3DArial size=3D2>translated = to Euphoria.</FONT><FONT face=3DArial=20 size=3D2> i thought it would be faster than built in sin() function = </FONT></DIV> <DIV><FONT face=3DArial size=3D2>but i was suprised</FONT><FONT = face=3DArial size=3D2>=20 how much slower it is, about 3 times.</FONT></DIV> <DIV> </DIV> <DIV><FONT face=3DArial size=3D2>PS.</FONT></DIV> <DIV><FONT face=3DArial size=3D2>thanks for 3d engine=20 answrs</FONT></DIV> T O P I C A -- Learn More. Surf Less. Newsletters, Tips and Discussions on Topics You Choose. <A HREF=3D"http://www.topica.com/partner/tag01">http://www.topica.com/partner/tag01</A></PRE> ------=_NextPart_001_0006_01C08C87.65889F60-- ------=_NextPart_000_0005_01C08C87.6577D680 name="q3Sin.ex"