1. Euphoria++?
- Posted by Mike The Spike <mtsreborn at yahoo.com> Jan 31, 2001
- 459 views
I tried compiling to program translated to C with ECW for LCCWin using VC++, and to my amasement, it works! However, there is only one error that prevents the whole from compiling. "LINK : warning LNK4049: locally defined symbol "__iob" imported ecwl.lib(runtime.obj) : error LNK2001: unresolved external symbol _strcpy@8 ecwl.lib(w.obj) : error LNK2001: unresolved external symbol _strcpy@8 Debug/testy.exe : fatal error LNK1120: 1 unresolved externals Error executing link.exe." This means all Rob has to do to support the fastest C compiler out there for any platform (VC++), is to fix this one unresolved external symbol. I tell ya... Once you saw a program compiled with VC++6.0 with full optimisations flying at the speed of light, you will never go back. Fix this will ya? LCC uses the same object file format as VC++, and the code produced by ECW compiles perfectly (just a few warnings that don't mean shit). Mike The Spike __________________________________________________ Get personalized email addresses from Yahoo! Mail - only $35 a year! http://personal.mail.yahoo.com/ ____________________________________________________________ T O P I C A -- Learn More. Surf Less. Newsletters, Tips and Discussions on Topics You Choose. http://www.topica.com/partner/tag01
2. Re: Euphoria++?
- Posted by LEVIATHAN <leviathan at uswest.net> Feb 01, 2001
- 437 views
> I tried compiling to program translated to C with ECW > for LCCWin using VC++, and to my amasement, it works! > However, there is only one error that prevents the > whole from compiling. You know what, Mike and Rob and anyone else listening? Can I request that the translator simply spit out freaking ANSI C code instead of compiler-specific code? I'm really getting tired of having to use a certain compiler to compile it with... gah! --"LEVIATHAN"
3. Re: Euphoria++?
- Posted by Robert Craig <rds at RapidEuphoria.com> Feb 01, 2001
- 441 views
LEVIATHAN writes: > Can I request that the translator simply spit out freaking > ANSI C code instead of compiler-specific code? There's a popular misconception floating around this list that you can write any program in pure ANSI C, and you'll be able to compile it using any compiler on any platform and your program will run without change and do anything you want it to do. Sort of like the Java concept. Show me in your ANSI C manual where it defines how to put a pixel on the screen, how to perform a DOS interrupt, how to set the color of a piece of text, etc. etc. etc. Regards, Rob Craig Rapid Deployment Software http://www.RapidEuphoria.com
4. Re: Euphoria++?
- Posted by Mike Swayze <mswayze at TRUSWOOD.COM> Feb 01, 2001
- 462 views
guilty Swayze mswayze at truswood.com kswayze at bellsouth.net ----- Original Message ----- From: "Robert Craig" <rds at RapidEuphoria.com> To: <EUforum at topica.com> Sent: Thursday, February 01, 2001 11:29 AM Subject: Re: Euphoria++? > LEVIATHAN writes: > > Can I request that the translator simply spit out freaking > > ANSI C code instead of compiler-specific code? > > There's a popular misconception floating around this list > that you can write any program in pure ANSI C, and > you'll be able to compile it using any compiler on any > platform and your program will run without change > and do anything you want it to do. Sort of like the > Java concept. > > Show me in your ANSI C manual where it defines > how to put a pixel on the screen, how to perform > a DOS interrupt, how to set the color of a piece of text, > etc. etc. etc. > > Regards, > Rob Craig > Rapid Deployment Software > http://www.RapidEuphoria.com > >
5. Re: Euphoria++?
- Posted by Mike The Spike <mtsreborn at yahoo.com> Feb 01, 2001
- 433 views
LEVIATHAN, most excellent duder writes correctly: > > Can I request that the translator simply spit out > freaking > > ANSI C code instead of compiler-specific code? Robert Craig, most excellent coder and hard-head writes falsely: > There's a popular misconception floating around this > list > that you can write any program in pure ANSI C, and > you'll be able to compile it using any compiler on > any > platform and your program will run without change > and do anything you want it to do. Sort of like the > Java concept. Misconception? And you have a master's degree in CS? > Show me in your ANSI C manual where it defines > how to put a pixel on the screen, how to perform > a DOS interrupt, how to set the color of a piece of > text, > etc. etc. etc. It doesn't say that in an ANSI C manual, however it does say that you must place platform specific code in an #ifdef capsule. Is it so hard to understand that if you do this; #ifdef WIN32 puts("YEAH!! You compiled with a Win32 compiler!"); #else #ifdef DOS32 puts("BOOH!! You compiled with a DOS compiler!"); #endif #else puts("Wha? You compiled a fplatform other that DOS and Windows! So I'm using ANSI code only! Yipee"); #endif You code will compile on any platform? Sure, if the compiler used was not for DOS, Windows or Linux, you can place some ANSI C printf's that say "Sorry! No graphics for this unknown platform! write your own code!". But atleast you support EVERY ANSI C compiler for Dos, WIndows and Linux, and not just a few of them (Take Vector C, extremely fast new compiler, it's extremely fast with floats and memory handling, I can never use it with Euphoria. Or VC++? Or Symantec C? Or MingW? Cygnus? Or a C interpreter? Etc...) Take a good look at how Pete's Portable Euphoria does it: #ifdef ALLEGRO #include <allegro.h> #endif His code compiles with LCC Win32! While it was written for DJGPP!!!! It's ANSI C code and does everything Euphoria does (except for a few functions). Compile his code with DJGPP and you aotumatically can use Allegro graphics! Compile with LCC and you can't! Simple as that! But atleast it compiles!!! And you can add your own graphics library for the platform you want. If it says: #ifndef WIN32 #ifndef DOS32 /* Not Dos and not Windows */ #include <drawing.h> /* Gameboy */ #include <cgb.h> int pixel(int, int) { LCD_OFF; /* Write the pixel on the gameboy */ LCD_ON; } #endif #endif Easy huh? Just do it, it'll make us all feel better. Include allegro for DOS if DJGPP has being recognised, otherwise use your own SVGA routines. Euphoria don't allow graphics in Win32 anyways, so what the big deal? Mike The Spike > Regards, > Rob Craig > Rapid Deployment Software > http://www.RapidEuphoria.com > >