1. Re: xplode.ex

Hey, this is pretty cool. However, one thing I noticed is that the "explosion"
seems to remain in a rectangular region, as opposed to some chaotic or even
circular/oval pattern. Anybody else notice this? I'm sure this isn't appropriate
for an explosion.

Do you actually peek the screen to see where the text is, then move each pixel
in
the explosion event?

Pretty cool!

"BABOR, JIRI" wrote:

> Hi Everybody,
>
> to calm my nerves. I played with Chris Cox's conversion from Qbasic -
> I hope you don't mind, Chris - and the result is attached. I added a
> little bit of random color, gravitational acceleration and timing
> loops to make it reasonably independent of the machine speed. The
> velocity gradation is also finer to avoid obvious layering. Enjoy.
> jiri
>
> -- explode.ex

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