1. Neil.e

To Pete or anybody else working with neil.e

I began writing a game last week, using VESA SVGA routines (I'm new; I
didn't know any better) Now I'm trying to convert it to use neil.e
(currently in mode 800,600,8).

Here's the old code:

    se_mem_copy(1,bground+offset,vscreen,800,600,800,0)

    se_mem_copy(2,letters,vscreen,800,600,0,0)

    display_svga_image(1,vscreen,{800,600},{0,0})

        so that I have text over a scrolling background.

The problem is that in order to use display_image() requires me to have a
sequence, but
se_mem_copy() returns a handle.  Is there some way to return the sequence
used by that handle so that I can call display_image()?

Thanks

deuce
bjackson at printinginc.com

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