1. Neil.e
- Posted by Brian Jackson <bjackson at PRINTINGINC.COM> Oct 01, 1998
- 420 views
To Pete or anybody else working with neil.e I began writing a game last week, using VESA SVGA routines (I'm new; I didn't know any better) Now I'm trying to convert it to use neil.e (currently in mode 800,600,8). Here's the old code: se_mem_copy(1,bground+offset,vscreen,800,600,800,0) se_mem_copy(2,letters,vscreen,800,600,0,0) display_svga_image(1,vscreen,{800,600},{0,0}) so that I have text over a scrolling background. The problem is that in order to use display_image() requires me to have a sequence, but se_mem_copy() returns a handle. Is there some way to return the sequence used by that handle so that I can call display_image()? Thanks deuce bjackson at printinginc.com