1. Speech Library: how interrupt speaking, & know when still speaking?
- Posted by Dan Moyer <danielmoyer at prodigy.net> Jul 29, 2006
- 562 views
Using C Bouzy's Speech Library, is it possible to programmatically interrupt the speaking, without exiting the program using the library? And is it possible for a program to know if the talking is still occuring? Dan Moyer
2. Re: Speech Library: how interrupt speaking, & know when still speaking?
- Posted by C Bouzy <eucoder at hotmail.com> Jul 29, 2006
- 528 views
Hi Dan, I guess you can use Voice_Shutdown()to interrupt the speech, but I don't know of a way to check to see if the talking is still active. ----If you continue to do what you have always done, you will get what you have always gotten.----
3. Re: Speech Library: how interrupt speaking, & know when still speaking?
- Posted by Dan Moyer <danielmoyer at prodigy.net> Jul 29, 2006
- 524 views
C Bouzy wrote: > > Hi Dan, > > I guess you can use Voice_Shutdown()to interrupt the speech, but I don't know > of a way to check to see if the talking is still active. > > ----If you continue to do what you have always done, > you will get what you have always gotten.---- C, Nope, tried that, it just shuts down the app. Where'd you get the dll from, maybe there's other functions in it that would allow stopping a current vocalization? Dan
4. Re: Speech Library: how interrupt speaking, & know when still speaking?
- Posted by C Bouzy <eucoder at hotmail.com> Jul 29, 2006
- 531 views
The dll is custom and there isn't a function for what you want. If you use Voice_Shutdown(), you can still use Voice_Init() to restart the speech engine. ----C Bouzy ----If you continue to do what you have always done, you will get what you have always gotten.----
5. Re: Speech Library: how interrupt speaking, & know when still speaking?
- Posted by Dan Moyer <danielmoyer at prodigy.net> Jul 30, 2006
- 528 views
C Bouzy wrote: > > The dll is custom and there isn't a function for what you want. > If you use Voice_Shutdown(), you can still use Voice_Init() to restart > the speech engine. > > ----C Bouzy > > ----If you continue to do what you have always done, > you will get what you have always gotten.---- C, Ok, thanks for looking into it. I'll just continue making .wav files & use my own voice. Dan