1. nix config update

I've put up a first testing release for people to try out:

http://sourceforge.net/project/showfiles.php?group_id=182827&package_id=212123&release_id=563147

The tar.gz file is for linux, and the .zip for windows.  It's basically
just a copy of the source directory, along with the binaries.  Please
refer to the wiki page for documentation for now:
http://rapideuphoria.wiki.sourceforge.net/nix+config

Also included in the code are the new 3.2 updates, such as peek/poke2 and
the new include file resolution methodology.

The backend code has changed so that you can run it using the euphoria 
(untranslated) front-end similarly to the interpreter:

$ exu backend.ex myapp.il

To bind:

$ exu bind.ex myapp.ex

To shroud:

$ exu bind.ex -shroud_only myapp.ex

Matt

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2. Re: nix config update

Those are great changes Matt, thanks for the efforts you, all other people and
of course, Robert & Junko, are putting in the language. I think it's progressing
a lot.

Best regards,
    Guillermo Bonvehi - AKA: Caballero Rojo

Matt Lewis wrote:
> 
> 
> I've put up a first testing release for people to try out:
> 
> <a
> href="http://sourceforge.net/project/showfiles.php?group_id=182827&package_id=212123&release_id=563147">http://sourceforge.net/project/showfiles.php?group_id=182827&package_id=212123&release_id=563147</a>
> 
> The tar.gz file is for linux, and the .zip for windows.  It's basically
> just a copy of the source directory, along with the binaries.  Please
> refer to the wiki page for documentation for now:
> <a
> href="http://rapideuphoria.wiki.sourceforge.net/nix+config">http://rapideuphoria.wiki.sourceforge.net/nix+config</a>
> 
<Snip> 
> Matt

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3. Re: nix config update

Guillermo Bonvehi wrote:
> 
> Those are great changes Matt, thanks for the efforts you, all other people and
> of course, Robert & Junko, are putting in the language. I think it's
> progressing
> a lot.
> 
> Best regards,
>     Guillermo Bonvehi - AKA: Caballero Rojo
> 
> Matt Lewis wrote:
> > 
> > 
> > I've put up a first testing release for people to try out:
> > 
> > <a
> > href="http://sourceforge.net/project/showfiles.php?group_id=182827&package_id=212123&release_id=563147">http://sourceforge.net/project/showfiles.php?group_id=182827&package_id=212123&release_id=563147</a>
> > 
> > The tar.gz file is for linux, and the .zip for windows.  It's basically
> > just a copy of the source directory, along with the binaries.  Please
> > refer to the wiki page for documentation for now:
> > <a
> > href="http://rapideuphoria.wiki.sourceforge.net/nix+config">http://rapideuphoria.wiki.sourceforge.net/nix+config</a>
> > 
> <Snip> 
> > Matt

Hi

Looking in more detail at the sourceforge site - those would be great changes.
I tried downloading to a fresh virtualbox puppy, going to have to do some
fiddling
to get exu to run. (requires glibc 2.4 - will try a later puppy)

I like the euinc.conf file. I can't think of a better way of specifying include
paths, with th option to change them by putting a .conf in the same folder
as the starting program.

Nice one.

Chris

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4. Re: nix config update

ChrisBurch3 wrote:
> 
> 
> Looking in more detail at the sourceforge site - those would be great changes.
> I tried downloading to a fresh virtualbox puppy, going to have to do some
> fiddling
> to get exu to run. (requires glibc 2.4 - will try a later puppy)
> 
> I like the euinc.conf file. I can't think of a better way of specifying
> include
> paths, with th option to change them by putting a .conf in the same folder
> as the starting program.
> 
> Nice one.

Thanks.  The binaries were built in Kubuntu 7.10, so all of the dependencies
are pretty recent.  Your best bet is probably to build from source.  Try
the makefile.  I'm not sure that all of Rob's shell scripts are up to 
date (I've been adding some files, and some things now include files that
they didn't before).

Matt

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5. Re: nix config update

Matt Lewis wrote:
> 
> I've put up a first testing release for people to try out:

Forgive me for being dense, but how do we try this out?

All I have to do is run build.bat (I'm on Windows XP Pro)? I assume I need
to then move some built files, right?

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6. Re: nix config update

c.k.lester wrote:
> 
> Matt Lewis wrote:
> > 
> > I've put up a first testing release for people to try out:
> 
> Forgive me for being dense, but how do we try this out?
> 
> All I have to do is run build.bat (I'm on Windows XP Pro)? I assume I need
> to then move some built files, right?

Use the .bat file that relates to the C compiler you have installed.

build.bat builds everything at RDS and chokes whenever any of the 4 supported
compilers is absent, which is a pretty common condition.

Because Rob still uses Watcom 10.6 while others use later versions of
OpenWatcom, errors may be reported about the matherr variable (search for this on
the forum). In that case, just plug /dEOW in the compiler flags for Watcom. If
you use another compiler, then you don't need to care.

CChris

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7. Re: nix config update

c.k.lester wrote:
> 
> Matt Lewis wrote:
> > 
> > I've put up a first testing release for people to try out:
> 
> Forgive me for being dense, but how do we try this out?
> 
> All I have to do is run build.bat (I'm on Windows XP Pro)? I assume I need
> to then move some built files, right?

The binaries should be included in the zip file.  Otherwise, I'd recommend
using the makefile.  I don't think that Rob's batch files are up to
date in that branch of the code.

Just:

> wmake -f makefile.wat winall

Assuming you have OpenWatcom installed.

Matt

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