1. Win32Lib or wxEuphoria
- Posted by Mike777 <anon4321 at gm?il.com> Dec 10, 2007
- 487 views
Hi, I'm starting a relatively large project in Euphoria that will be run strictly on Windows machines. I'm wondering whether it is better to stick with Win32Lib or whether there are advantages of going with wxEuphoria that I might be missing. It seems to me that there are many more example programs for Win32Lib and therefore, in the absence of looking to run the program cross-platform, the only reason to go with wxEuphoria would be if there are significant capabilities that are missing from Win32Lib. Hence, I'm leaning towards Win32Lib but willing to hear reasons why I should use wxEuphoria instead. If somebody could let me know their opinion or where to look for a comparison (if this has already been discussed, I couldn't find it), that would be great. Thanks Mike
2. Re: Win32Lib or wxEuphoria
- Posted by Mike777 <anon4321 at ?mail.com> Dec 10, 2007
- 477 views
For some reason, when I initially searched this forum, I didn't find the messages comparing Win32Lib and wxEuphoria. Based on what I've read, with an application that is intended solely for Windows machines, sticking with Win32Lib seems to make the most sense. So I'll change my question a bit: is there any reason to re-visit that issue based on the latest incarnation of wxEuphoria (0.11) or the underlying new version of wxWidgets (2.8)? Thanks Mike
3. Re: Win32Lib or wxEuphoria
- Posted by Jonas Temple <jtemple at ?hti?net> Dec 10, 2007
- 471 views
My $.035 - adjusted for inflation... I have an application that has acheived a fair amount of success in a pretty niche market (IBM midrange computers) so after 4 years of history with supporting this product, I feel I have an honest opinion on your question. When I started the project, Win32Lib was by far the best library for Windows applications. And what it didn't supply someone else stepped in and filled the gap. That being said, I wish wxEuhporia had been around when I started. Why? Let me say that portability is not even a consideration. What I needed was the add-ons. Namely grid controls and automatic sizing/positioning for window layout. What tends to happen here is someone writes an add-on library that provides what Win32Lib doesn't and after a while they move on and the library goes stagnant. They still answer questions from time-to-time but new releases cease. I'm not bashing those people because I know that their contribution is non-gratus and life usually comes first. :) I like wxEuphoria because wxControls is a very active product and some great applications have been written with it and new features are added on a regular basis. The other reason is Matt's continuing work on his piece. Matt has been around longer than me and he continues to make the library better and he's very active here. Sorry to inflate your head, Matt. Now I'm "stuck" (for lack of a better word) with Win32Lib. I don't have the time to re-write using wxEuphoria. If I start a new project, I'm going to use wxEuhporia. Of course, this means that Matt can never leave! Matt, we know where you are....don't even think about going! Jonas Temple http://www.innovativesys.net
4. Re: Win32Lib or wxEuphoria
- Posted by Matt Lewis <matthewwalkerlewis at gm?il.?om> Dec 10, 2007
- 491 views
Mike777 wrote: > > For some reason, when I initially searched this forum, I didn't find the > messages > comparing Win32Lib and wxEuphoria. > > Based on what I've read, with an application that is intended solely for > Windows > machines, sticking with Win32Lib seems to make the most sense. > > So I'll change my question a bit: is there any reason to re-visit that issue > based on the latest incarnation of wxEuphoria (0.11) or the underlying new > version > of wxWidgets (2.8)? I'll add my biased view (although I've been a developer on both libraries). There are some additional features in wxEuphoria, such as regular expressions, built in sizers--there is a 3rd party lib for use with win32lib, but in my experience, the wxWidgets sizers are superior. There are probably other things, some of which might be important for your project. There is still a lot of wxWidgets functionality that wxEuphoria hasn't tapped yet. It's usually a matter of adding some wrappers to wxEuphoria, which is actually pretty simple these days (assuming there's nothing too complicated going on). Perhaps the biggest advantage is that wxEuphoria supports unicode. v0.12 (probably to come out soon) added some capabilities to convert between UTF8 and the native format (UTF16, I believe) used by wxWidgets. Matt
5. Re: Win32Lib or wxEuphoria
- Posted by Matt Lewis <matthewwalkerlewis at g?ail?com> Dec 10, 2007
- 466 views
Matt Lewis wrote: > > Mike777 wrote: > > > > For some reason, when I initially searched this forum, I didn't find the > > messages > > comparing Win32Lib and wxEuphoria. > > > > Based on what I've read, with an application that is intended solely for > > Windows > > machines, sticking with Win32Lib seems to make the most sense. > > > > So I'll change my question a bit: is there any reason to re-visit that issue > > based on the latest incarnation of wxEuphoria (0.11) or the underlying new > > version > > of wxWidgets (2.8)? > > I'll add my biased view (although I've been a developer on both libraries). To reply to myself, I'd also like to add that Win32Lib has a far superior IDE. Having said that, however, if you learn the magic of using sizers, you may not miss the graphical layout. Matt
6. Re: Win32Lib or wxEuphoria
- Posted by CChris <christian.cuvier at agricu?ture.gouv?fr> Dec 11, 2007
- 486 views
Matt Lewis wrote: > > Mike777 wrote: > > > > For some reason, when I initially searched this forum, I didn't find the > > messages > > comparing Win32Lib and wxEuphoria. > > > > Based on what I've read, with an application that is intended solely for > > Windows > > machines, sticking with Win32Lib seems to make the most sense. > > > > So I'll change my question a bit: is there any reason to re-visit that issue > > based on the latest incarnation of wxEuphoria (0.11) or the underlying new > > version > > of wxWidgets (2.8)? > > I'll add my biased view (although I've been a developer on both libraries). > > There are some additional features in wxEuphoria, such as regular expressions, > built in sizers--there is a 3rd party lib for use with win32lib, but in > my experience, the wxWidgets sizers are superior. There are probably other > things, some of which might be important for your project. > From 70.1 onward, the registerNotification() routine has been upgraded so as to do what it had been supposed to do, ie forward events to other controls and have some control over these event forwardings. Using this, you can send resize notifications to any (child) control, for example. One thing I plan (not for 70.3) is to allow relative dimensions to be evaluated again when anything they use in their definition formula changes. A new style flag will be added, so that you can choose between static (current course) and dynamic dimensions/positions for a control. I like the idea that you don't have to specify absolue dimnsions for controls too, because it's the OS job actually - that's how Vision 2 works (GUI for Eiffel). However, this is alien to how win32lib has worked from day one, so that cannot be changed drastically, and will be fun to add. I think 70.3 will close part of he gap in terms of capabilities. There is still plenty of things that would be useful to add - but is there demand for them in the world of simple programming? I've never seen much request for layered window support or custom control drawing (which you need to add a vertical bitmap bar to menus for instance). CChris > There is still a lot of wxWidgets functionality that wxEuphoria hasn't tapped > > yet. It's usually a matter of adding some wrappers to wxEuphoria, which is > actually pretty simple these days (assuming there's nothing too complicated > going on). > > Perhaps the biggest advantage is that wxEuphoria supports unicode. v0.12 > (probably to come out soon) added some capabilities to convert between > UTF8 and the native format (UTF16, I believe) used by wxWidgets. > > Matt