1. pc speaker
- Posted by Craig Gilbert <cgilbert at CENNET.MC.PEACHNET.EDU> Sep 17, 1997
- 734 views
--=====================_874515410==_ Hello guys, I have attached a pc speaker effects toolbox/demo you might want to look at. The pc speaker is, of course, hopelessly out of date, but it's amusing to see what you can do with it (and it gives me something light to work on when I need a break from trying to learn the intricacies of machine code, which I'm doing horribly on). This file also contains a routine, qplay(), that duplicates the functionality of QBasic's PLAY command, except for background playing. Once in a blue moon you might actually be able to use that one if you do any translating from QBasic to Euphoria. Later, Craig --=====================_874515410==_
2. Re: pc speaker
- Posted by Robert B Pilkington <bpilkington at JUNO.COM> Sep 17, 1997
- 749 views
> I have attached a pc speaker effects toolbox/demo you might >want to look at. The pc speaker is, of course, hopelessly out of date, but >it's amusing to see what you can do with it (and it gives me something light >to work on when I need a break from trying to learn the intricacies of >machine code, which I'm doing horribly on). > This file also contains a routine, qplay(), that duplicates >the functionality of QBasic's PLAY command, except for background playing. >Once in a blue moon you might actually be able to use that one if you >do any translating from QBasic to Euphoria. Cool, so I didn't even have to ask for it! I'm working on an ANSI terminal. (Not as much as I was, though). Anyway, this will be great for the 'ANSI music' routines, since could use Qbasic's PLAY in Qbasic (the notes are 100% compatible) but didn't have one for Euphoria. (Now to perfect the display routines.... :) I havn't implimented this new code yet, but I will. (And I would like to get that math problem solved for my Asteroids clone.......... :) Hmmm, if anybody wants the ANSI terminal, I'll UUcode it.... (I won't bother to shroud it... Can't even download/upload... But it can connect if you send the ATDT<number> command....)