1. RE: Allegro/Mappy problem
- Posted by "D Stanger" <dstanger at belco.bc.ca> Apr 07, 2004
- 457 views
>The reason for the machine level error, is cause it's trying to blit, or draw, outside the parameters of the Assembled Bitmap >Image produced by Mappy. Remember to measure properly, if you have a 10x10 map, with tiles in it that are 16x16 pixels, >you'll ultimately end up with a 160x160 image of the map. >EuMario EuMario, thanks for the reply. I suspected that was the cause of the error as well but I don't see where it is happening. The map is 100 x 100 tiles and the tiles are 16 x 16. That is a 1600 x 1600 pixel map. If I create a 1600 x 1600 virtual bitmap to draw it too, why would it crash? Best regards, David S. ---