1. now you've got me going...
- Posted by Michael Packard <lgp at EXO.COM> Jan 24, 1997
- 1199 views
I'll probably regret this, but you have me thinking about ressurecting wolfenstein. I'd like to do some isometric view guard walking tests. If any of you could grab the guard art from wolf 3d and e-mail it to me, I'd appreciate it. I'll put up any interesting tests I come up with. For any game I'd probably either shoot live actors for the player and guards, but for a test, the 8 rotation art would be useful... Thanx. Michael Packard Lord Generic Productions lgp at exo.com http://exo.com/~lgp A Crash Course in Game Design and Production http://exo.com/~lgp/euphoria
2. Re: now you've got me going...
- Posted by Nathan T Dudek <c.overload at JUNO.COM> Jan 24, 1997
- 1184 views
On Fri, 24 Jan 1997 00:28:02 -0800 Michael Packard <lgp at EXO.COM> writes: >I'll probably regret this, but you have me thinking about ressurecting >wolfenstein. I'd like to do some isometric view guard walking tests. >If >any of you could grab the guard art from wolf 3d and e-mail it to me, >I'd >appreciate it. I'll put up any interesting tests I come up with. For >any >game I'd probably either shoot live actors for the player and guards, >but >for a test, the 8 rotation art would be useful... > >Thanx. > >Michael Packard >Lord Generic Productions >lgp at exo.com http://exo.com/~lgp >A Crash Course in Game Design and Production >http://exo.com/~lgp/euphoria > I know that on a local BBS called the Hub you can get the source code for wolf3d. It might have some useful information. I think it's about 500k. I know you probably wouldn't want to make a long distance call to CT, but the number is (860)-663-1147. If I get a chance I will attempt to grab the gaurd art for you, but don't get your hopes up from me. I barely have to time to read my mail as it is! Nate Dudek