1. FrostRPG
- Posted by cklester <cklester at yahoo.com> Jul 13, 2004
- 635 views
What is an "RPG?" I know it means "role-playing game," but when it comes to a computer RPG, what exactly does it involve? What are required elements? What are optional elements? What are examples of current games that qualify as RPGs, almost qualify as RPGs, are branches of RPGs, etc...? -=ck "Programming in a state of EUPHORIA."
2. Re: FrostRPG
- Posted by Derek Parnell <ddparnell at bigpond.com> Jul 13, 2004
- 609 views
cklester wrote: > > What is an "RPG?" I know it means "role-playing game," but when > it comes to a computer RPG, what exactly does it involve? The player pretends to be one (or more) of the characters in the game. > What are required elements? * There must be a role to play. * Freedom to influence the progress of the story. > What are optional elements? Everything else. > What are examples of current games that qualify as RPGs, MUD. Dungeons and Dragons. There is no storyline. The players make it up as they go. It can be never-ending. > almost qualify as RPGs The Twins of Whyrr (a game I wrote many many years ago). There is a plot and a definite ending, but how it progresses is up to the player. > are branches of RPGs Halo. The storyline is fixed but within it you have a lot of freedom about how to progress through each chapter. >, etc...? Monopoly. There is no story but you still get to act out a fantasy. -- Derek Parnell Melbourne, Australia
3. Re: FrostRPG
- Posted by cklester <cklester at yahoo.com> Jul 14, 2004
- 623 views
Derek Parnell wrote: > > cklester wrote: > > > > What is an "RPG?" I know it means "role-playing game," but when > > it comes to a computer RPG, what exactly does it involve? > > The player pretends to be one (or more) of the characters in the game. Maxx Payne wouldn't qualify, though, right? Doesn't an RPG imply or require the advancement of said characters in measured stats? So, what genre is Maxx Payne? Or even Grand Theft Auto? > > What are required elements? > > * There must be a role to play. > * Freedom to influence the progress of the story. Stats? "Experience points" or "Character development points?" > > What are examples of current games that qualify as RPGs, > > MUD. Dungeons and Dragons. There is no storyline. The players make it > up as they go. It can be never-ending. within which are many finite missions...? > > almost qualify as RPGs > > The Twins of Whyrr (a game I wrote many many years ago). > There is a plot and a definite ending, but how it progresses > is up to the player. heh. What language? Can we at least see some screenshots?! :) > > are branches of RPGs > > Halo. The storyline is fixed but within it you have a lot of freedom about > how to progress through each chapter. Okay, so this must be where Maxx Payne comes in. -=ck "Programming in a state of EUPHORIA."
4. Re: FrostRPG
- Posted by Derek Parnell <ddparnell at bigpond.com> Jul 14, 2004
- 598 views
cklester wrote: > > Derek Parnell wrote: [snip] > > > > The Twins of Whyrr (a game I wrote many many years ago). > > There is a plot and a definite ending, but how it progresses > > is up to the player. > > heh. What language? Can we at least see some screenshots?! :) > DecVAX-TPU. Text-based. No graphics. Hmmm...maybe I could port to Eu at some time -- Derek Parnell Melbourne, Australia