1. Re: bitBlt and screen rebuild

Hi Thomas and other readers,

What do you mean by a Pixmap? I've tried to find a solution by looking into
the documentation of WinLib. The only thing I could think of is to save the
whole window as a bitmap and then load that bitmap when needed. This is an
UGLY solution. Does anyone have a piece of code of a better example?

Bye,

Jasper.





"Thomas Parslow
(PatRat)"             To:     EUforum <EUforum at
                    topica.com>
<patrat@rat-sof       cc:
tware.com>            Subject:     Re: bitBlt and screen
                    rebuild

16-10-2001
13:08
Please respond
to EUforum







> Hi everyone,

> I use bitBlt to place a bitmap over a bitmap on the screen (in a window).
> This works fine except for one thing. When I minimize the window and then
> maximize it, all the "new" bitmaps are gone. This makes sense because the
> bitmaps concerned are placed on the screen when a button is pushed. (Not
in
> a procedure like On_open_window or something simular.)  Still, it's
> annoying and I'm sure other people have encountered the same problem. Is
> there a general solution for this problem?

> Bye,

> Jasper.

You need to place all drawing code in the onPaint event.

The way I do it is that I blt everything to a Pixmap then just blt
that Pixmap on each onPaint event.

Thomas Parslow (PatRat) ICQ #:26359483
Rat Software
http://www.rat-software.com/
Please leave quoted text in place when replying

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