1. Fwd: Euphoria Speed
- Posted by dubetyrant at hotmail.com Aug 10, 2002
- 451 views
>From: "Jason Dube" <dubetyrant at hotmail.com> >To: <EUforum at topica.com> >Subject: Euphoria Speed > >I just purchased Euphoria last week. From what I hear,the >language will not be able to handle large high end graphics >programs.(I heard this on a webpage review of Euphoria)I >want to know if anybody knows this is true or not. > In my thinking,I would access directx or open gl,and use >those functions.Are people saying that by doing so Id >have to use a middle man(like c++)and thereby slow me >down? > I thought,well if thats the case I can just goto assembly >within Euphoria and create my own graphics functions, >that would be just as fast,yes no maybe? > And what about pure Euphoria? All graphics are are >multitudes of mathmatical routines and a little graphics >card access.Why can't it be done????? > I don't know if anyones really developed a real deal,3d >graphics set, so how does anyone know? > Does anybody know for sure whether a high end graphics >program, such as Maya or Lightwave or a game,can be >developed using Euphoria? I certainly don't know or else >I wouldn't be asking. > I just hate to see information which says it can't be done, >when thats one of my main goals. > Euphoria, "a great hobbyist language",what the heck is >that supposed to mean? People like me tend to believe >what they hear,seeings how I dont know. I know that >I have oversimplified the process of making "high end" >graphical programs..... > Euphoria is my language its the only language that I want >because its small and fast and I can keep track of it. I want >to stay with it so I can track its development in the future years. > I guess Im a "hobbyist" because I work all day to support >my family and the few hours I have at night I work at trying >to gain the knowledge I should have had,if I had gone to >college,but I'll be darned if I don't create something "serious" with >Euphoria and graphics and the math that goes into >them is my interest. > If anyone has an answer for me,I really would appreciate it > > Thanks for your time > J.Dube
2. Re: Fwd: Euphoria Speed
- Posted by petelomax at blueyonder.co.uk Aug 10, 2002
- 439 views
On Sat, 10 Aug 2002 10:45:45 -0400, dubetyrant at hotmail.com wrote: >> Euphoria, "a great hobbyist language",what the heck is >>that supposed to mean? I interpret that as "one-man-band" bias; i.e. there's no real support for a team project & alot of given stuff in commercial ($£$ 000's) is rather "ad hoc" in that you have to search for it in the archives/ask in the mailing list instead of it being part & parcel of the sold product/scrupiously documented. No big deal, really. Whatever, it is fast enough, a better bet for raw speed than say C++ or Java for virtually anything you want to do with it; bar specialist stuff like DSP (digital signal processing) which warrants highly optimised machine code anyway. Plus if you do hit a speed problem, there is nothing to stop you linking such in where needed. Just as an example, I recently speed tested Code Genie and Crimson editor against the one I am updating written in Euphoria; the former two scroll 5000 lines in 20 seconds on my machine, the Euphoria version takes 23 seconds. I reckon that's a) I haven't spent any time speeding the thing up recently, and b) a very fair trade off for something being *far* easier to code in. Pete