1. Simple fader

This is a simple "fader" in/out screen I did.
 This uses the technique of turn palette colors to do impression of fading.
 I know it is simple basic, but if anyone can give a hand "turning off"
that horrible red in the corners, without turn color 16 in palette (this
makes the routine slower and ugly!), I'll like it.
 Enjoy!
 Comments and sugestions to

Eduardo Uemura Okada
e-mail: cool at art.com.br

begin 600 fader.ex
M('-C<F5E;BP@=V%I= T*<V5Q=65N8V4@8FET;6%P#0H-"G-C<F5E;CUG<F%P
M:&EC<U]M;V1E*#$Y*0T*#0IB:71M87 ]<F5A9%]B:71M87 H(E-T;VYE+F)M
M<"(I#0IA;&Q?<&%L971T92AB:71M87!;,5TO,C I#0H-"F9O<B!G/3$@=&\@
M,3DX(&)Y(#$X(&1O#0H)9F]R(&8],2!T;R S,#8@8GD@,3@@9&\-"@D)9&ES
M('!A; T*<&%L/3(P#0IF;W(@9#TQ('1O(#$V(&1O#0H);65T97(]=&EM92@I
M9&\-"FUE=&5R/71I;64H*0T*"6UE=&5R/6UE=&5R*S N,0T*"0EW:&EL92!M
@;6%P6S%=+W!A;"D-"@EP86P]<&%L*S$-"F5N9"!F;W)L
`
end

begin 600 stone.bmp
M0DV>!0```````#8$```H````$P```!(````!`` at ``````& at !``#.#@``V X`
M`````````````````(" @ ```( ``(" ``" ``" @ ``@ ```( `@ ! @( `
M0$ ``/^ ``" 0 ``_P! ``! @ #___\`P,# ````_P``__\``/\``/__``#_
M````_P#_`(#__P" _P``__^ `/^ @ " `/\`0(#_`.[N[@#=W=T`S,S,`+N[
MNP"JJJH`F9F9`(B(B !W=W<`9F9F`%5550!$1$0`,S,S`"(B(@`1$1$`S/__
MS !F_\P`,__,``#_S #_S,P`F<S,`&;,S `SS,P``,S,`/^9S #,F<P`F9G,
M`&:9S `SF<P``)G,`/]FS #,9LP`F6;,`&9FS `S9LP``&;,`/\SS #,,\P`
MF3/,`&8SS `S,\P``#/,`/\`S #,`,P`F0#,`&8`S `S`,P```#,`/__F0#,
M9@#_,V8`S#-F`)DS9@!F,V8`,S-F```S9@#_`&8`S !F`)D`9@!F`&8`,P!F
M,P`S`#,````S`,S_``"9_P``9O\``#/_``#_S ``S,P``)G,``!FS ``,\P`
M(2 !R2<I````*2<DGR ?'R,?( \/(R4F*"D````F)B,A(!\!()\>#Y\C)B8F
M* ``*2@D)"$@(R DGR A(,DC)24I````)R<D(R$@`1\A=0\B(20!)R@````H
M)LDB'R$='G4='A\A( $F*0```"@H)<D@'@\/'R$/#R$?(R4H````*"<G)"0@
M'Q^?("$@( $C)R@````I)R4E)"4?(I^?(!\C(<DF*0```"@G)24E)2,C)R0!
K`````"@H*"@H*"@H*2@F*"@I* `````````I````*0``*0```````````"@H
`
end

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2. Re: Simple fader

Eduardo Uemura Okada wrote:
>  This is a simple "fader" in/out screen I did.
>  This uses the technique of turn palette colors to do impression of fading.
>  I know it is simple basic, but if anyone can give a hand "turning off"
> that horrible red in the corners, without turn color 16 in palette (this
> makes the routine slower and ugly!), I'll like it.
>  Enjoy!
>  Comments and sugestions to

To get rid of the red, just change color 16 to black in the palette of
the bitmap using your paint program. If you are using paintbrush and are
serious about wanting to make your stuff how you want it to be then find
something that supports 256 color palettes.

here is my code for fading palette:

--code start

include graphics.e
include image.e

object junk
sequence pal,image

junk=read_bitmap("picture.bmp")
        pal=junk[1]
        image=junk[2]

junk=graphics_mode(19)
all_palette(pal*0)      --this makes all colors black

display_image({0,0},image)

for i = 0 to 1 by .01 do
    all_palette( (pal/4) * i )
end for

for i = 1 to 0 by -.01 do
    all_palette( (pal/4) * i )
end for

--end of code.
--just tested it and it works fine.

--Augorian;

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3. Simple fader

Great JIRI! I tested your routine alteration, it ran very well without
that red corner rectangle! smile
 At this time I'll travel, because it, I'll stay a few days without see my
mails.
 Thank you JIRI, and all ones that have been helping me!

PS - have you liked the Stone.BMP ? It's very good to use in game's walls.
I drew it in a Machintosh, converting to PC it continued well smoth, not?

Eduardo Uemura Okada
e-mail: cool at art.com.br

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