1. did anyone look at the picture I sent a few daya ago?

it was cool, and NOBODY even commented.  =( sniffle. <SIGH>

Michael Packard
Lord Generic Productions
lgp at exo.com http://exo.com/~lgp
A Crash Course in Game Design and Production
http://exo.com/~lgp/euphoria
New lesson TODAY!

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2. Re: did anyone look at the picture I sent a few daya ago?

Michael Packard wrote:

> Subject:      did anyone look at the picture I sent a few daya ago?
> Michael Packard
> Lord Generic Productions

I saw the picture but didn't think much of it because it was just some
landscaping.

Now, tell me you drew it with a EUPHORIA program at blazing speed on
your Pentium-90, and then I'll say "WOWIE!!!"

> New lesson TODAY!

Finally! Just kiddin'. This should be a demonstration of my appreciation
of your lessons. :)

Later!
ck

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3. Re: did anyone look at the picture I sent a few daya ago?

On Wed, 9 Jul 1997 13:44:10 -0700 Michael Packard <lgp at EXO.COM> writes:
>
>it was cool, and NOBODY even commented.  =( sniffle. <SIGH>
>

Yes it was cool.  How did you create that.
Did you create a program to help create that.

Did it take long for the program to create it.
Would it have helped to have faster screen routines?

--Lucius Lamar Hilley III
--  E-mail at luciuslhilleyiii at juno.com
--  I support transferring of files less than 60K.
--  I can Decode both UU and Base64 format.

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4. Re: did anyone look at the picture I sent a few daya ago?

On Wed, 9 Jul 1997, C. K. Lester wrote:
> I saw the picture but didn't think much of it because it was just some
> landscaping.
>
> Now, tell me you drew it with a EUPHORIA program at blazing speed on
> your Pentium-90, and then I'll say "WOWIE!!!"

It WAS drawn with a Euphoria program.  The draw time was 2.19 seconds on
my P-166.  I think it's pretty cool.

Michael Packard
Lord Generic Productions
lgp at exo.com http://exo.com/~lgp
A Crash Course in Game Design and Production
http://exo.com/~lgp/euphoria

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5. Re: did anyone look at the picture I sent a few daya ago?

Michael Packard wrote:

> On Wed, 9 Jul 1997, C. K. Lester wrote:
> > Now, tell me you drew it with a EUPHORIA program at blazing speed on
>
> > your Pentium-90, and then I'll say "WOWIE!!!"
>
> It WAS drawn with a Euphoria program.  The draw time was 2.19 seconds
> on
> my P-166.  I think it's pretty cool.

Now that I'm conscious again (I fainted), let me ask you this:

Was the landscape "randomly" drawn... for instance, is there a fractal
generator working behind that?

Also, I was wondering if anybody here had any "continent creator"
software. When I owned my Commodore 64 I had a game called "Seven Cities
of Gold," and it would randomly generate a whole planet, including
continents, etc. I think it realistically generated landmasses, possibly
taking into account plate tektonic theories, etc.

If you know of anything like this, please lemme know.

Thanks!
ck

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6. Re: did anyone look at the picture I sent a few daya ago?

On Thu, 10 Jul 1997, C. K. Lester wrote:
> > On Wed, 9 Jul 1997, C. K. Lester wrote:
> > > Now, tell me you drew it with a EUPHORIA program at blazing speed on
> >
> > > your Pentium-90, and then I'll say "WOWIE!!!"
> >
> > It WAS drawn with a Euphoria program.  The draw time was 2.19 seconds
> > on
> > my P-166.  I think it's pretty cool.
>
> Now that I'm conscious again (I fainted), let me ask you this:

You didn't say "WOWIE!!!"

> Was the landscape "randomly" drawn... for instance, is there a fractal
> generator working behind that?

yes.  I have a Math degree, emphasis in Fractal Geometry.  The landscape
is a random midpoint displacement fractal, and yes, it's statistically
self-similar =)

> Also, I was wondering if anybody here had any "continent creator"
> software. When I owned my Commodore 64 I had a game called "Seven Cities
> of Gold," and it would randomly generate a whole planet, including
> continents, etc. I think it realistically generated landmasses, possibly
> taking into account plate tektonic theories, etc.

Programs that do that realistically are very expensive.  I have a nifty
one I spent $1000 on.  I wrote a program to create whole planets and visit
them in CGA about 13 years ago.

Michael Packard
Lord Generic Productions
lgp at exo.com http://exo.com/~lgp
A Crash Course in Game Design and Production
http://exo.com/~lgp/euphoria

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7. Re: did anyone look at the picture I sent a few daya ago?

On Thu, 10 Jul 1997, C. K. Lester wrote:
> Was the landscape "randomly" drawn... for instance, is there a fractal
> generator working behind that?

It also loads USGS and VistaPro DEM files.  I may put up a "Real"
landscape later, after Parts 2 and 3, if anyone is interested.

Michael Packard
Lord Generic Productions
lgp at exo.com http://exo.com/~lgp
A Crash Course in Game Design and Production
http://exo.com/~lgp/euphoria

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8. Re: did anyone look at the picture I sent a few daya ago?

> it was cool, and NOBODY even commented.  =( sniffle. <SIGH>

It was defenitly COOL! Was it done with Euphoria? Is it fast?

Regards,
  Daniel Berstein
  danielberstein at usa.net
  http://www.geocities.com/SiliconValley/Heights/9316

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9. Re: did anyone look at the picture I sent a few daya ago?

Michael Packard wrote:

> > Now that I'm conscious again (I fainted), let me ask you this:
>
> You didn't say "WOWIE!!!"

That's 'cuz I fainted.

> yes.  I have a Math degree, emphasis in Fractal Geometry.  The
> landscape
> is a random midpoint displacement fractal, and yes, it's statistically
>
> self-similar =)

Oh. Cool. :)

> Programs that [generate continents/planets] are very expensive.  I
> have a nifty
> one I spent $1000 on.  I wrote a program to create whole planets and
> visit
> them in CGA about 13 years ago.

Well, Seven Cities of Gold was only $19.95 (or so), and it generated
whole land masses. It can't be that difficult.

Now, I'm not talking about mapping each square foot of the continent. I
just want it to say, "Here's where the mountains are, here's some
valley, a desert over here, and some dessert right there on the table."
Okay, forget about the dessert part.

Got it? Now, where do I get it?

Mr. Packard, when are we going to get to start exploring your virtual
planets (see SimCity 3000).

Later!
ck

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