1. korva mach

Hey yall,
        I was just wondering if any of ya'll have ever had to make an
animated background that updates itself, takes little memory, ganbe
mirrored, rotated, ect. ect. reads graphics formats. You know, the works.
It would also have the capabilities of not interfiring with anything in
the foreground. <to any whom help, dzienkuje in advance>.
        And to the girls who's bruther annoyed us: your brother caused an
interuption in the flow of usefull information on this list, your
continued propagation of apologizing continues this. In the nices way
possible I am asking you to shut the hell up about it ever1. Please,
Euphoria not assmunch, k?

                                        L8trz,
                                                %Umbra%

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2. Re: korva mach

At 01:44 PM 7/9/97 -0500, you wrote:

>Hey yall,
>        I was just wondering if any of ya'll have ever had to make an
>animated background that updates itself, takes little memory, ganbe
>mirrored, rotated, ect. ect. reads graphics formats. You know, the works.
>It would also have the capabilities of not interfiring with anything in
>the foreground. <to any whom help, dzienkuje in advance>.

The only way you can animate the background is to redraw the foreground in
every frame (which you should be doing anyways). My suggestion is to draw th
background, draw the animated changes, then draw the foreground. This should
be done in memory or on a virtual page so it is not obvious. If you are
doing this in mode 19, the operation can be very speedy.

>        And to the girls who's bruther annoyed us: your brother caused an
>interuption in the flow of usefull information on this list, your
>continued propagation of apologizing continues this. In the nices way
>possible I am asking you to shut the hell up about it ever1. Please,
>Euphoria not assmunch, k?

You're no help yourself, buddy, so take your own advice.

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reaper at auracom.com      Check out my Euphoria Games page at:
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      ........................
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      . /  ||......../-- \\.::::  Would it be called a angel?
   . ..|   ||...... /    | |.:::  Or are they the people we know,
     .|  _-||.......||   / /.:::: Of whom we mingle?"
    ..| |..||...... -\_- \ |\-.:::
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3. Re: korva mach

The last game ends before anyone wins.

On Wed, 9 Jul 1997 23:19:10 -0500 photek.maven.gov writes:
>
>On Wed, 9 Jul 1997 16:44:51 -0400 Ad Rienks <Ad_Rienks at compuserve.com>
>writes:
>>Hey Faerun,
>>
>>It seems that your Polish is as bad as your Spanish!
>>If you want to address someone's mum, do it in English, please.
>>
>>do widzenia!
>>
>>Ad
>>
>       Chi wiesh co? muj Polski jest bardo dobre dla cogosh co
>niemoze pisach niehture literi po polsco, y co mieshcaw w americi 15
>lat bo rodzice totaj pshisedwi. Y wiem ze nie mogem pisac dobze, ale
>nigdi nie miealem schoenie. To pocaluy moyom dupe. Procem.
>       O, y nie moviwem o tfojej matci tilco o tih wsiskih niemsof.
>
>       Besa mi colo, pinche bolio vue. Tu madre dame chon chon perra
>la putona no esa buena. <is that spanish better Ad?>
>

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4. Re: korva mach

Faerun McLeam writes:

>>>> a lot of 'Texan Polish', of which I understand only half; besides I'=
m
not interested trying to understand the other half <<<<
>       O, y nie moviwem o tfojej matci tilco o tih wsiskih niemsof.

Let me tell you one thing, Fearun: I'm not German, but even if I was...
Please, don't clutter the net anymore, you spoke about that yourself.
I sent you my message privately, notice!

Ad Rienks       Ad_Rienks at compuserve.com

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