1. safe routines for poking etc.
- Posted by Robert Craig <rds at MSN.COM> Jul 01, 1997
- 794 views
Hello All, Here's a safe.e file with safe versions of poke(), mem_copy() etc. that you can use when debugging. I would have liked to name them the same as the standard routines, but this turned out to be impractical, so I stuck "safe_" on the front of each one. You *can* rename ex.exe built-in routines, but unfortunately, not Euphoria global routines defined in .e files such as machine.e. This code has not been thoroughly tested. In any case you may need to modify it for your own particular programs. I did test it on Ralf's latest gfxbeta from Irv's FTP site and it caught an attempt to poke into unallocated memory. This error did not show up on my Pentium when I ran his demo, but my 486 had a Causeway error. Both machines catch the error when safe.e is included, and poke() is renamed to safe_poke(), and allocate() is renamed to safe_allocate() everywhere in his code. I'll try to insert safe.e directly into this message. Please ignore any extra '=' signs or 3D's that get inserted. -- safe.e ------------ cut here -------------------- -- Ensure that memory operations are safe (for debugging) -- safe versions of peek, poke, mem_copy, mem_set, -- allocate, allocate_low include machine.e constant OK = 1, BAD = 0 sequence safe_address_list -- add any acceptable areas of low memory here: safe_address_list = { {#A0000, 200*320} -- video memory, start & length } function safe_address(atom a) -- is it ok to read/write address a? -- check the list of safe memory blocks: for i = 1 to length(safe_address_list) do if a >= safe_address_list[i][1] and a < safe_address_list[i][1] + safe_address_list[i][2] then return OK end if end for return BAD end function procedure die(sequence msg) -- terminate with a message puts(1, "\n\n" & msg & "\n\n") ? 1/ 0 -- force traceback end procedure global function safe_peek(object x) -- safe version of peek integer len atom a if atom(x) then len = 1 a = x else len = x[2] a = x[1] end if if safe_address(a) and safe_address(a + len - 1) then return peek(x) else die(sprintf("BAD POKE ADDRESS!!!! %d\n\n", a)) end if end function global procedure safe_poke(atom a, object v) -- safe version of poke integer len if atom(v) then len = 1 else len = length(v) end if if safe_address(a) and safe_address(a + len - 1) then poke(a, v) else die(sprintf("BAD POKE ADDRESS!!!! %d\n\n", a)) end if end procedure global procedure safe_mem_copy(atom target, atom source, atom len) -- safe mem_copy if not safe_address(target) or not safe_address(target+len-1) then die(sprintf("BAD MEM_COPY TARGET ADDRESS!!!! %d\n\n", target)) elsif not safe_address(source) or not safe_address(source+len-1) then die(sprintf("BAD MEM_COPY SOURCE ADDRESS!!!! %d\n\n", target)) else mem_copy(target, source, len) end if end procedure global procedure safe_mem_set(atom target, atom value, atom len) -- safe mem_set if safe_address(target) and safe_address(target + len - 1) then mem_set(target, value, len) else die(sprintf("BAD MEM_SET ADDRESS!!!! %d\n\n", target)) end if end procedure global function safe_allocate(integer n) -- allocate memory block and add it to safe list atom a a = allocate(n) if a = 0 then die("OUT OF MEMORY!") end if safe_address_list = append(safe_address_list, {a, n}) return a end function global function safe_allocate_low(integer n) -- allocate memory block and add it to safe list atom a a = allocate_low(n) if a = 0 then die("OUT OF MEMORY!") end if safe_address_list = append(safe_address_list, {a, n}) return a end function --------------- Regards, Rob Craig Rapid Deployment Software
2. Re: safe routines for poking etc.
- Posted by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL> Jul 01, 1997
- 800 views
- Last edited Jul 02, 1997
Great idea Robert, i knew there were a lot of precision errors, but when i go to dos under win95, it swaps it's onw memory to a swap-file and gives me the full 24 meg i have, a lot of memory is not used for anything .. so the error does not occur. Maybe we can have a special data type for this kind of stuff in the future, for debugging i don't care about the speed, but it would be nice if i can guarantee that whetever my program does wrong, you'll just get an error message! Something like memory. Like this: memory video_card SetMemory(video_card,#A0000,320*200) SetAcces(video_card, {320,200},{1}) -- one byte per pos video_card[4][5] = 3 So with SetAcces you set the dimensions and the length of them. If it's represents more than one byte it is split up in values as the last sequence passed to it) So this : SetAcces(some_addres, {200,100,100},{1,4,5}) Makes memory at some_addres accessable as a 3-dimension table where each piece is 10 bytes long, the piece is split in 3 parts, one value of one byte, one value of 4 bytes and one value of 5 bytes. See the potentional? Most can be done by a precompiler and quick look-up-tables. So it should be easy to implend and greatly ease programming in Euphoria....... (SVGA can then also be done by writing to it directly.... i only wonder how fast it would be) PS Warning to all, it already told ya its a BETA version, it does what it is supposed to do in most cases...but not all. Be aware of this when trying the code... okay? Ralf Nieuwenhuijsen nieuwen at xs4all.nl
3. Re: safe routines for poking etc.
- Posted by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL> Jul 08, 1997
- 796 views
Robert Craig wrote: > You *can* rename ex.exe built-in routines, but unfortunately, not Euphoria > global routines defined in .e files such as machine.e. How do you rename them ? Say i want to create a function that gets input for the built-in routine open (). That function needs to call the real buil-in routine open () and the name of my custom routine needs to be open().. How do i do that? BTW Poke () is a built-in routine according to your documentation... Thank you.. Ralf Nieuwenhuijsen nieuwen at xs4all.nl
4. Re: safe routines for poking etc.
- Posted by Robert Craig <rds at MSN.COM> Jul 08, 1997
- 769 views
- Last edited Jul 09, 1997
>> You *can* rename ex.exe built-in routines, but unfortunately, not Euphoria >> global routines defined in .e files such as machine.e. Ralf asks: > How do you rename them ? If you want to name your own routine with the same name as one of the routines built-in to ex.exe, you can just do it, although you'll get a warning about it. As Ralph observed, there's a problem if your routine wants to also *call* the original routine as part of what it does to replace the original routine. e.g. global function open() -- my replacement for Euphoria's open() .... open() end function The above would be taken by Euphoria to be a recursive call, *not* a call to Euphoria's open(). To get around this you can define: function real_open() -- does a real Euphoria open: .... open() end function global function open() -- my replacement for Euphoria's open() .... real_open() end function Unfortunately, there's no easy way to override a global routine written in Euphoria. Maybe this will change in the future. It would have been nice if you could just temporarily plug in safe.e without changing all of your various calls from xxx() to safe_xxx(). Actually, I could have saved you the trouble of changing peek, poke, mem_set and mem_copy by using the trick shown above, but I couldn't use the same trick on allocate, free, allocate_low or free_low, so it seemed more consistent to just rename the whole bunch as safe_xxx(). Regards, Rob Craig Rapid Deployment Software