1. Crash course
- Posted by Michael Packard <lgp at EXO.COM> Jul 03, 1997
- 740 views
- Last edited Jul 04, 1997
It's been a LONG time since the last lesson, would anyone like to see a repost of the series so far while I'm preparing the next one? Michael Packard Lord Generic Productions lgp at exo.com http://exo.com/~lgp A Crash Course in Game Design and Production http://exo.com/~lgp/euphoria
2. Re: Crash course
- Posted by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL> Jul 04, 1997
- 754 views
> It's been a LONG time since the last lesson, would anyone like to see a > repost of the series so far while I'm preparing the next one? Isn't is still availale at your site? What you mean with a repost... Well, i am gonna read your next AI thing. Will be interested, i never copied much of the tricks, cause i didn't know them or didn't understand them, so i did most of the algorrithms myself, however i don't have a clue how to do AI. (Well after your argument is already much clearer). But my MaZeR thing can be considered AI too, right? It can have different styles, and it can have some metal disorder to want to go to the center, or something tragic happend in it's youth and it want to stay away from the center. Actually when i think about it my MaZeR has a programmmable personality. (This was not ment as serious as it might sound..) Ralf Nieuwenhuijsen at xs4all.nl
3. Re: Crash course
- Posted by Joseph Martin <joe at CYBER-WIZARD.COM> Jul 04, 1997
- 750 views
> It's been a LONG time since the last lesson, would anyone like to see a > repost of the series so far while I'm preparing the next one? Please. > Michael Packard Joseph Martin
4. Re: Crash course
- Posted by Michael Packard <lgp at EXO.COM> Jul 04, 1997
- 760 views
On Fri, 4 Jul 1997, Ralf Nieuwenhuijsen wrote: > But my MaZeR thing can be considered AI too, right? It can have > different styles, and it can have some metal disorder to want to go > to the center, or something tragic happend in it's youth and it want > to stay away from the center. Actually when i think about it my MaZeR > has a programmmable personality. (This was not ment as serious as it > might sound..) yes, it's AI in a sense. Michael Packard Lord Generic Productions lgp at exo.com http://exo.com/~lgp A Crash Course in Game Design and Production http://exo.com/~lgp/euphoria