1. sprites/Euph2.0 problems
I dunno, maybe the last time I mentioned this I accidentally
sent it to an individual instead of the whole list.
Anyway, I can't get the sprites to load in Balenfaire from
Einar's sprite editor because Euphoria kicks me out with an
error message something like this:
(routine) calfunc has not been declared...
I ran the guru prog for calfunc but never found it anywhere
but in the file that called it ("loadspr.e") and "ex.err"
loadspr.e didn't have any problems loading its *.e files so
I took this message as meaning that my registered version of
Euphoria (1.5a) didn't have the "builtin" function: calfunc.
Rob, anybody, am I right; do I need to upgrade?
Please help so I can start back to work on Balenfaire!
Sincerly,
Lewis Townsend
|\ ____ _ _ _ _ __
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| \ | _| || // || // || \___ \
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| | \ \ _____ _______
| | \ \ | __ \ | _ _ |
| | \ \ ||__|| |/ | | \|
| | \ \ | __ / | |
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Keroltarr at hotmail.com
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2. Re: sprites/Euph2.0 problems
>I dunno, maybe the last time I mentioned this I accidentally
>sent it to an individual instead of the whole list.
No, whole list... I was going to reply but I decided that the author of
the calfunc() routine should do that...
>Anyway, I can't get the sprites to load in Balenfaire from
>Einar's sprite editor because Euphoria kicks me out with an
>error message something like this:
>(routine) calfunc has not been declared...
>I ran the guru prog for calfunc but never found it anywhere
>but in the file that called it ("loadspr.e") and "ex.err"
>loadspr.e didn't have any problems loading its *.e files so
>I took this message as meaning that my registered version of
>Euphoria (1.5a) didn't have the "builtin" function: calfunc.
>
>Rob, anybody, am I right; do I need to upgrade?
>Please help so I can start back to work on Balenfaire!
Does anybody know what .E file contains calfunc()? It's not in the
Euphoria 2.0 official release....
I guess Einar Mogen should reply, maybe he would know... He wrote the
sprite editor, after all. (Although I didn't find it in the Hayes 7 level
demo when I just checked)
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3. Re: sprites/Euph2.0 problems
Lewis Townsend writes:
> (routine) calfunc has not been declared...
I think you probably mean "call_func".
It's a new routine in v2.0. It's built-in to ex.exe (and exw.exe)
so there's no include file for it. It lets you call a Euphoria
function by using the function's "routine id" number.
> Rob, anybody, am I right; do I need to upgrade?
> Please help so I can start back to work on Balenfaire!
You can run your program with the PD version of 2.0, but
you'll save a lot of debugging time if you upgrade. See
REGISTER\REGISTER.DOC in EUPHOR20.ZIP.
Regards,
Rob Craig
Rapid Deployment Software
http://members.aol.com/FilesEu/
4. Re: sprites/Euph2.0 problems
Thanks,
*******************************
Check out my growing Balenfaire page at my website
goto the downloads page and then Balenfaire
I'll make it easier to reach in the future.
*******************************
>I think you probably mean "call_func".
yeah, I was just going by memory
>It's a new routine in v2.0. It's built-in to ex.exe (and exw.exe)
>so there's no include file for it. It lets you call a Euphoria
>function by using the function's "routine id" number.
>You can run your program with the PD version of 2.0, but
>you'll save a lot of debugging time if you upgrade. See
>REGISTER\REGISTER.DOC in EUPHOR20.ZIP.
Swot I thought, I'll be upgrading as soon as I can.
I depend heavily on Euphorias debugger to catch my errors.
Sincerly,
Lewis Townsend
|\ ____ _ _ _ _ __
| \ | __/ || / | // || / __ \tm
| \ ||_ || //|| // || ||__\|
| \ | _| || // || // || \___ \
| |\ \ ||__ ||// ||// || |\__||
| | \ \|___\ |_/ |_/ || \____/
| | \ \ _____ _______
| | \ \ | __ \ | _ _ |
| | \ \ ||__|| |/ | | \|
| | \ \ | __ / | |
| |______\ \ || \\ | |
|___________\ || || |_|software
Keroltarr at hotmail.com
______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com