1. sprites/Euph2.0 problems
- Posted by Lewis Townsend <keroltarr at HOTMAIL.COM> Jul 16, 1998
- 568 views
I dunno, maybe the last time I mentioned this I accidentally sent it to an individual instead of the whole list. Anyway, I can't get the sprites to load in Balenfaire from Einar's sprite editor because Euphoria kicks me out with an error message something like this: (routine) calfunc has not been declared... I ran the guru prog for calfunc but never found it anywhere but in the file that called it ("loadspr.e") and "ex.err" loadspr.e didn't have any problems loading its *.e files so I took this message as meaning that my registered version of Euphoria (1.5a) didn't have the "builtin" function: calfunc. Rob, anybody, am I right; do I need to upgrade? Please help so I can start back to work on Balenfaire! Sincerly, Lewis Townsend |\ ____ _ _ _ _ __ | \ | __/ || / | // || / __ \tm | \ ||_ || //|| // || ||__\| | \ | _| || // || // || \___ \ | |\ \ ||__ ||// ||// || |\__|| | | \ \|___\ |_/ |_/ || \____/ | | \ \ _____ _______ | | \ \ | __ \ | _ _ | | | \ \ ||__|| |/ | | \| | | \ \ | __ / | | | |______\ \ || \\ | | |___________\ || || |_|software Keroltarr at hotmail.com ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com
2. Re: sprites/Euph2.0 problems
- Posted by Robert B Pilkington <bpilkington at JUNO.COM> Jul 16, 1998
- 591 views
>I dunno, maybe the last time I mentioned this I accidentally >sent it to an individual instead of the whole list. No, whole list... I was going to reply but I decided that the author of the calfunc() routine should do that... >Anyway, I can't get the sprites to load in Balenfaire from >Einar's sprite editor because Euphoria kicks me out with an >error message something like this: >(routine) calfunc has not been declared... >I ran the guru prog for calfunc but never found it anywhere >but in the file that called it ("loadspr.e") and "ex.err" >loadspr.e didn't have any problems loading its *.e files so >I took this message as meaning that my registered version of >Euphoria (1.5a) didn't have the "builtin" function: calfunc. > >Rob, anybody, am I right; do I need to upgrade? >Please help so I can start back to work on Balenfaire! Does anybody know what .E file contains calfunc()? It's not in the Euphoria 2.0 official release.... I guess Einar Mogen should reply, maybe he would know... He wrote the sprite editor, after all. (Although I didn't find it in the Hayes 7 level demo when I just checked) _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866]
3. Re: sprites/Euph2.0 problems
- Posted by Robert Craig <rds at EMAIL.MSN.COM> Jul 16, 1998
- 566 views
Lewis Townsend writes: > (routine) calfunc has not been declared... I think you probably mean "call_func". It's a new routine in v2.0. It's built-in to ex.exe (and exw.exe) so there's no include file for it. It lets you call a Euphoria function by using the function's "routine id" number. > Rob, anybody, am I right; do I need to upgrade? > Please help so I can start back to work on Balenfaire! You can run your program with the PD version of 2.0, but you'll save a lot of debugging time if you upgrade. See REGISTER\REGISTER.DOC in EUPHOR20.ZIP. Regards, Rob Craig Rapid Deployment Software http://members.aol.com/FilesEu/
4. Re: sprites/Euph2.0 problems
- Posted by Lewis Townsend <keroltarr at HOTMAIL.COM> Jul 16, 1998
- 603 views
Thanks, ******************************* Check out my growing Balenfaire page at my website goto the downloads page and then Balenfaire I'll make it easier to reach in the future. ******************************* >I think you probably mean "call_func". yeah, I was just going by memory >It's a new routine in v2.0. It's built-in to ex.exe (and exw.exe) >so there's no include file for it. It lets you call a Euphoria >function by using the function's "routine id" number. >You can run your program with the PD version of 2.0, but >you'll save a lot of debugging time if you upgrade. See >REGISTER\REGISTER.DOC in EUPHOR20.ZIP. Swot I thought, I'll be upgrading as soon as I can. I depend heavily on Euphorias debugger to catch my errors. Sincerly, Lewis Townsend |\ ____ _ _ _ _ __ | \ | __/ || / | // || / __ \tm | \ ||_ || //|| // || ||__\| | \ | _| || // || // || \___ \ | |\ \ ||__ ||// ||// || |\__|| | | \ \|___\ |_/ |_/ || \____/ | | \ \ _____ _______ | | \ \ | __ \ | _ _ | | | \ \ ||__|| |/ | | \| | | \ \ | __ / | | | |______\ \ || \\ | | |___________\ || || |_|software Keroltarr at hotmail.com ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com