1. RE: I'm back!
- Posted by CK Lester <cklester at yahoo.com> Mar 21, 2001
- 485 views
Michael Packard wrote: > It's me, Michael Packard. I wrote a bunch of Euphoria games > a few years ago and then disappeared from the Euphoria "scene" > for some reason I can't remember now. Michael! Dude! Glad to see you again! Welcome back! I hope this time you're here to stay... We've got a Windows version, now, so start translating your games. Please, of course. Later! ck
2. RE: I'm back!
- Posted by sephiroth _ <euman2376 at yahoo.com> Feb 26, 2001
- 471 views
wow. my situation was almost as bad. i caught a virus that destroyed my windows directory(refresh my memory, is that good or bad?). so, as soon as i got a new puter, i backed everything that it left up and installed linux. heheh. anyway, i could use a little help on my virtual machine. you in? i'll send you the zip if you like. mtsreborn at yahoo.com wrote: > Hi people! > > You'll never guess what happened to me :( > I had to reformat my HD, and thus lost my internet > setup. > But I couldn't reinstall it all since that ass of a > technician didn't leave me with a driver disk. > So I had to order it by mail :( > Anways, everything's rolling again, and I'm better > than ever since I'm now using IE 5.1 instead of > Netscape 4. > > The question on everyone's lips; > How is NightShade prograssing? > > Well, it's Excellent to say the least. > Having coded it in ANSI C is a major speed boost. > It parses at 200.000 lines per second, and that's for > a Natural Language system. > I have being coding onit like others breathe air, code > after code after code, and everything works from the > start. > I knew I was a good coder, but *that* good? > Anyways, all i'm doing now is fix a bug in the include > file system, where two identical files being included > were being processed twice. > After t hat, a good lube job on the interoreter core, > and an Alpha of the Interpreter is out the door, wich > currently runs, hold on, 16 TIMES FASTER THAN JAVA! > There is no interpreter out there that's faster than > NS. > The interpreter uses a simple threaded code > implementation, using slower calls instead of jumps, > to keep things portable. > But the real speed gain is in the fact that 1 > NightShade symbol might be transformed into 400 lines > of C. > For example: "create a window" will call an internal > window creation routine. > > The way it's progressing now, I might get it out > before the Beta-2 release of the translator. > > So long folks! > > > Mike The Spike > >
3. RE: I'm back!
- Posted by mtsreborn at yahoo.com Feb 26, 2001
- 447 views
--- sephiroth _ <euman2376 at yahoo.com> wrote: > wow. my situation was almost as bad. i caught a > virus that destroyed > my windows directory(refresh my memory, is that good > or bad?). so, > as soon as i got a new puter, i backed everything > that it left up and > installed linux. heheh. Damned virii crap! Ah well, atleast it got rid of Windows for ya :p > anyway, i could use a little > help on my > virtual machine. you in? i'll send you the zip if > you like. Sure man... Err... what's a virtual machine? I know what it is, but what kind of VM are you writing? What's it supposed to do? A Java VM maybe? (lol) Mike The Spike
4. RE: I'm back!
- Posted by sephiroth _ <euman2376 at yahoo.com> Feb 26, 2001
- 459 views
mtsreborn at yahoo.com wrote: > > --- sephiroth _ <euman2376 at yahoo.com> wrote: > > wow. my situation was almost as bad. i caught a > > virus that destroyed > > my windows directory(refresh my memory, is that good > > or bad?). so, > > as soon as i got a new puter, i backed everything > > that it left up and > > installed linux. heheh. > Damned virii crap! > Ah well, atleast it got rid of Windows for ya :p heheh :) > > anyway, i could use a little > > help on my > > virtual machine. you in? i'll send you the zip if > > you like. > > Sure man... > Err... what's a virtual machine? > I know what it is, but what kind of VM are you > writing? > What's it supposed to do? > A Java VM maybe? (lol) x86 VM. for now, it'll probably be an 80186 at best > Mike The Spike > >