1. RE: [REL] DirectE - DirectX for Eu
- Posted by Matthew Lewis <matthewwalkerlewis at YAHOO.COM> Feb 06, 2003
- 397 views
> From: stabmaster_ at hotmail.com [mailto:stabmaster_ at hotmail.com] I've got Matrox Millenium G450, Win2000, DirectX 8.0, 1024x768x32. All demos give me an Error message box. > >Only got a blank screen (different bg colors only) in all demos. I'm > >running Win XP with the latest DirectX, Nvidia (GF 4 MX) and > ViewSonic > >Drivers. > >Also, it would be better to not depend on a .dll. > > That's just not an option the way i see it. A lot of things > are done through > objects, and i at least don't know of any way of using C++ > objects directly > in Euphoria. It's actually possible. Take a look at EuCOM (there's a simple DirectX demo included). Also, I've been working with wxWindows, which is a C++ dll (that's not ready for release, yet, but it's getting there). Matt Lewis
2. RE: [REL] DirectE - DirectX for Eu
- Posted by stabmaster_ at hotmail.com Feb 06, 2003
- 390 views
>I've got Matrox Millenium G450, Win2000, DirectX 8.0, 1024x768x32. All >demos give me an Error message box. > What does the message box say?
3. RE: [REL] DirectE - DirectX for Eu
- Posted by Matthew Lewis <matthewwalkerlewis at YAHOO.COM> Feb 06, 2003
- 389 views
> From: stabmaster_ at hotmail.com [mailto:stabmaster_ at hotmail.com] > >I've got Matrox Millenium G450, Win2000, DirectX 8.0, > 1024x768x32. All > >demos give me an Error message box. > > > > What does the message box say? It says "Error". :) It's called from here: directe.ew:806 if not c_func(de_init,{deHWND,de_display_mode[1],de_displa directe.ew:807 if message_box("Error","Error",MB_OK) then Matt Lewis
4. RE: [REL] DirectE - DirectX for Eu
- Posted by stabmaster_ at hotmail.com Feb 06, 2003
- 407 views
> > What does the message box say? > >It says "Error". :) Oh, heh. Guess i was too lazy to add a meaningful message. >directe.ew:806 if not >c_func(de_init,{deHWND,de_display_mode[1],de_displa >directe.ew:807 if message_box("Error","Error",MB_OK) then The only reason i can see for this error is that no D3D Device could be created. I'm using initialization code from various DirectX 8 tutorials on the web, so i find it very strange that it doesn't work for some people.
5. RE: [REL] DirectE - DirectX for Eu
- Posted by dubetyrant at hotmail.com Feb 07, 2003
- 392 views
Mic, -Works for me, windows professional, NVIDIA. Pretty cool. But if you just started learning Direct X yesterday and today youve got this already...Im jealous. Whatever your doing, keep it up. -J.Dube
6. RE: [REL] DirectE - DirectX for Eu
- Posted by dubetyrant at hotmail.com Feb 07, 2003
- 422 views
Mic, cant work with them in fullscreen(but you said that, right?) Also, do you plan on wrapping entire direct 3d?
7. RE: [REL] DirectE - DirectX for Eu
- Posted by stabmaster_ at hotmail.com Feb 07, 2003
- 400 views
>Mic, >cant work with them in fullscreen(but you said that, right?) >Also, do you plan on wrapping entire direct 3d? They should run in fullscreen if you pass DE_FULLSCREEN instead of DE_WINDOWED to deMain(). Though you may have to change the resolution in the programs to some standard resolution like 320x200, 320x240, 640x480, 800x600 etc.