1. [REL] DirectE - DirectX for Eu
- Posted by stabmaster_ at hotmail.com Feb 06, 2003
- 436 views
Having decided yesterday that i should learn some DirectX 8/9 i started coding, and here's the offspring thus far.. The library doesn't deserve to be called DirectX wrapper just yet since it's really only wraps Direct3D atm. Anyhoo, the library, some examples and (practically no) documentation is up for grabs at http://www.cyd.liu.se/~micol972/site/der1.zip It'd be interesting to hear about how the programs run on other machines than mine (ATI Radeon 7200, Win2000, DirectX 9, 1024x768x32). Btw, the library requires the DirectX runtime version 8.0 or above.
2. Re: [REL] DirectE - DirectX for Eu
- Posted by pampeano at rocketmail.com Feb 06, 2003
- 395 views
Hi Mic, Only got a blank screen (different bg colors only) in all demos. I'm running Win XP with the latest DirectX, Nvidia (GF 4 MX) and ViewSonic Drivers. Also, it would be better to not depend on a .dll. Best Regards, Guillermo Bonvehi AKA: KNiXEUR - Caballero Rojo --- stabmaster_ at hotmail.com wrote: > > Having decided yesterday that i should learn some DirectX 8/9 i > started > coding, and here's the offspring thus far.. > The library doesn't deserve to be called DirectX wrapper just yet > since it's > really only wraps Direct3D atm. Anyhoo, the library, some examples > and > (practically no) documentation is up for grabs at > http://www.cyd.liu.se/~micol972/site/der1.zip > > It'd be interesting to hear about how the programs run on other > machines > than mine (ATI Radeon 7200, Win2000, DirectX 9, 1024x768x32). > > Btw, the library requires the DirectX runtime version 8.0 or above.
3. Re: [REL] DirectE - DirectX for Eu
- Posted by stabmaster_ at hotmail.com Feb 06, 2003
- 411 views
>Only got a blank screen (different bg colors only) in all demos. I'm >running Win XP with the latest DirectX, Nvidia (GF 4 MX) and ViewSonic >Drivers. Bummer. Something wrong with the initialization code maybe.. What's your desktop settings? 16- or 32-bit color? >Also, it would be better to not depend on a .dll. That's just not an option the way i see it. A lot of things are done through objects, and i at least don't know of any way of using C++ objects directly in Euphoria.
4. Re: [REL] DirectE - DirectX for Eu
- Posted by pampeano at rocketmail.com Feb 06, 2003
- 415 views
1024x768 with 32-bit colors. --- stabmaster_ at hotmail.com wrote: > > Bummer. Something wrong with the initialization code maybe.. What's > your > desktop settings? 16- or 32-bit color? ===== Best Regards, Guillermo Bonvehi AKA: Knixeur - Caballero Rojo
5. Re: [REL] DirectE - DirectX for Eu
- Posted by jordah at btopenworld.com Feb 06, 2003
- 426 views
Hi Mic_, The DirectX demo works perfectly and somewhat faster than EUGL. This is great. BTW, Knixeur, DirectX is heavily OO that is why mic_ is writting a wrapper DLL over it. Otherwise the only way he would use it is through EUCOM. I Don't program games/graphic software yet but atleast when i get the chance you and Matt are my miracle workers. Keep up the fantastic work. ----- Original Message ----- From: <stabmaster_ at hotmail.com> To: "EUforum" <EUforum at topica.com> Subject: Re: [REL] DirectE - DirectX for Eu > > >Only got a blank screen (different bg colors only) in all demos. I'm > >running Win XP with the latest DirectX, Nvidia (GF 4 MX) and ViewSonic > >Drivers. > > Bummer. Something wrong with the initialization code maybe.. What's your > desktop settings? 16- or 32-bit color? > > > >Also, it would be better to not depend on a .dll. > > That's just not an option the way i see it. A lot of things are done through > objects, and i at least don't know of any way of using C++ objects directly > in Euphoria. > > > > TOPICA - Start your own email discussion group. FREE! > ---