1. [REL] DirectE - DirectX for Eu

Having decided yesterday that i should learn some DirectX 8/9 i started 
coding, and here's the offspring thus far..
The library doesn't deserve to be called DirectX wrapper just yet since it's 
really only wraps Direct3D atm. Anyhoo, the library, some examples and 
(practically no) documentation is up for grabs at  
http://www.cyd.liu.se/~micol972/site/der1.zip

It'd be interesting to hear about how the programs run on other machines 
than mine (ATI Radeon 7200, Win2000, DirectX 9, 1024x768x32).

Btw, the library requires the DirectX runtime version 8.0 or above.

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2. Re: [REL] DirectE - DirectX for Eu

Hi Mic,
   Only got a blank screen (different bg colors only) in all demos. I'm
running Win XP with the latest DirectX, Nvidia (GF 4 MX) and ViewSonic
Drivers.
   Also, it would be better to not depend on a .dll.

Best Regards,
    Guillermo Bonvehi
    AKA: KNiXEUR - Caballero Rojo

--- stabmaster_ at hotmail.com wrote:
> 
> Having decided yesterday that i should learn some DirectX 8/9 i
> started 
> coding, and here's the offspring thus far..
> The library doesn't deserve to be called DirectX wrapper just yet
> since it's 
> really only wraps Direct3D atm. Anyhoo, the library, some examples
> and 
> (practically no) documentation is up for grabs at  
> http://www.cyd.liu.se/~micol972/site/der1.zip
> 
> It'd be interesting to hear about how the programs run on other
> machines 
> than mine (ATI Radeon 7200, Win2000, DirectX 9, 1024x768x32).
> 
> Btw, the library requires the DirectX runtime version 8.0 or above.

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3. Re: [REL] DirectE - DirectX for Eu

>Only got a blank screen (different bg colors only) in all demos. I'm
>running Win XP with the latest DirectX, Nvidia (GF 4 MX) and ViewSonic
>Drivers.

Bummer. Something wrong with the initialization code maybe.. What's your 
desktop settings? 16- or 32-bit color?


>Also, it would be better to not depend on a .dll.

That's just not an option the way i see it. A lot of things are done through 
objects, and i at least don't know of any way of using C++ objects directly 
in Euphoria.

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4. Re: [REL] DirectE - DirectX for Eu

1024x768 with 32-bit colors.

--- stabmaster_ at hotmail.com wrote:
> 
> Bummer. Something wrong with the initialization code maybe.. What's
> your 
> desktop settings? 16- or 32-bit color?

=====
Best Regards,
    Guillermo Bonvehi
    AKA: Knixeur - Caballero Rojo

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5. Re: [REL] DirectE - DirectX for Eu

Hi Mic_,
    The DirectX demo works perfectly and somewhat faster than EUGL. This is
great. BTW, Knixeur, DirectX is heavily OO that is why mic_ is writting a
wrapper DLL over it. Otherwise the only way he would use it is through
EUCOM. I Don't program games/graphic software yet but atleast when i get the
chance you and Matt are my miracle workers.

Keep up the fantastic work.
----- Original Message -----
From: <stabmaster_ at hotmail.com>
To: "EUforum" <EUforum at topica.com>
Subject: Re: [REL] DirectE - DirectX for Eu


>
> >Only got a blank screen (different bg colors only) in all demos. I'm
> >running Win XP with the latest DirectX, Nvidia (GF 4 MX) and ViewSonic
> >Drivers.
>
> Bummer. Something wrong with the initialization code maybe.. What's your
> desktop settings? 16- or 32-bit color?
>
>
> >Also, it would be better to not depend on a .dll.
>
> That's just not an option the way i see it. A lot of things are done
through
> objects, and i at least don't know of any way of using C++ objects
directly
> in Euphoria.
>
>
>
> TOPICA - Start your own email discussion group. FREE!
>


---

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