1. PushButtons
- Posted by Greg Haberek <g.haberek at comcast.net> Feb 03, 2003
- 412 views
Hi All, Do PushButtons respond to Mouse events? I need to know when a PushButton is depressed and when it is released. I want to be able to move it around the window, and I know I can do this with a child window. I'd rather not have to create custom buttons if I can avoid it. ~Greg g.haberek at comcast.net
2. Re: PushButtons
- Posted by Derek Parnell <ddparnell at bigpond.com> Feb 03, 2003
- 396 views
On Mon, 03 Feb 2003 00:45:19 -0500, Greg Haberek <g.haberek at comcast.net> wrote: > > Hi All, > Do PushButtons respond to Mouse events? I need to know when a PushButton > is depressed and > when it is released. I want to be able to move it around the window, and > I know I can do this > with a child window. I'd rather not have to create custom buttons if I > can avoid it. Yes they do. One gotcha though is that Left Button Up seems to be triggered only if the pointer is moved off the button. -- cheers, Derek Parnell
3. Re: PushButtons
- Posted by jordah at btopenworld.com Feb 03, 2003
- 413 views
----- Original Message ----- From: "Derek Parnell" <ddparnell at bigpond.com> To: "EUforum" <EUforum at topica.com> Subject: Re: PushButtons > > On Mon, 03 Feb 2003 00:45:19 -0500, Greg Haberek <g.haberek at comcast.net> > wrote: > > > > > Hi All, > > Do PushButtons respond to Mouse events? I need to know when a PushButton > > is depressed and > > when it is released. I want to be able to move it around the window, and > > I know I can do this > > with a child window. I'd rather not have to create custom buttons if I > > can avoid it. > > Yes they do. One gotcha though is that Left Button Up seems to be triggered > only if the pointer is moved off the button. To prevent this effect Derek mentions. u'll have to do global subclassing of the button control.Doing this gives u full control to any button control class in ur application ONLY. Jordah > > -- > > cheers, > Derek Parnell > > > > TOPICA - Start your own email discussion group. FREE! > ---
4. Re: PushButtons
- Posted by jordah at btopenworld.com Feb 03, 2003
- 420 views
Sorry, its called super-classing Jordah ----- Original Message ----- From: <jordah at btopenworld.com> To: "EUforum" <EUforum at topica.com> Subject: Re: PushButtons > > > ----- Original Message ----- > From: "Derek Parnell" <ddparnell at bigpond.com> > To: "EUforum" <EUforum at topica.com> > Sent: Monday, February 03, 2003 6:00 AM > Subject: Re: PushButtons > > > > On Mon, 03 Feb 2003 00:45:19 -0500, Greg Haberek <g.haberek at comcast.net> > > wrote: > > > > > > > > Hi All, > > > Do PushButtons respond to Mouse events? I need to know when a PushButton > > > is depressed and > > > when it is released. I want to be able to move it around the window, and > > > I know I can do this > > > with a child window. I'd rather not have to create custom buttons if I > > > can avoid it. > > > > Yes they do. One gotcha though is that Left Button Up seems to be > triggered > > only if the pointer is moved off the button. > > To prevent this effect Derek mentions. u'll have to do global subclassing > of the button control.Doing this gives u full control to any button control > class in ur application ONLY. > > Jordah > > > > -- > > > > cheers, > > Derek Parnell > > > > > > TOPICA - Start your own email discussion group. FREE! > > > > --- > > > > TOPICA - Start your own email discussion group. FREE! > ---
5. Re: PushButtons
- Posted by Greg Haberek <g.haberek at comcast.net> Feb 03, 2003
- 403 views
Ok... and how may I go about performing this 'super-classing'? Is it similar to sub-classing, or does it require use of the API? ----- Original Message ----- From: <jordah at btopenworld.com> Subject: Re: PushButtons Sorry, its called super-classing Jordah ----- Original Message ----- From: <jordah at btopenworld.com> To: "EUforum" <EUforum at topica.com> Sent: Monday, February 03, 2003 6:14 AM Subject: Re: PushButtons > > > ----- Original Message ----- > From: "Derek Parnell" <ddparnell at bigpond.com> > To: "EUforum" <EUforum at topica.com> > Sent: Monday, February 03, 2003 6:00 AM > Subject: Re: PushButtons > > > > On Mon, 03 Feb 2003 00:45:19 -0500, Greg Haberek <g.haberek at comcast.net> > > wrote: > > > > > > > > Hi All, > > > Do PushButtons respond to Mouse events? I need to know when a PushButton > > > is depressed and > > > when it is released. I want to be able to move it around the window, and > > > I know I can do this > > > with a child window. I'd rather not have to create custom buttons if I > > > can avoid it. > > > > Yes they do. One gotcha though is that Left Button Up seems to be > triggered > > only if the pointer is moved off the button. > > To prevent this effect Derek mentions. u'll have to do global subclassing > of the button control.Doing this gives u full control to any button control > class in ur application ONLY. > > Jordah > > > > -- > > > > cheers, > > Derek Parnell > > > > > > TOPICA - Start your own email discussion group. FREE! > > > > --- > > > TOPICA - Start your own email discussion group. FREE! > --- TOPICA - Start your own email discussion group. FREE!
6. Re: PushButtons
- Posted by jordah at btopenworld.com Feb 03, 2003
- 411 views
Window Procedure Superclassing Superclassing is a technique that allows an application to create a new window class with the basic functionality of the existing class, plus enhancements provided by the application. A superclass is based on an existing window class called the base class. Frequently, the base class is a system global window class such as an edit control, but it can be any window class. A superclass has its own window procedure, called the superclass procedure. The superclass procedure can take three actions upon receiving a message: It can pass the message to the original window procedure, modify the message and pass it to the original window procedure, or process the message and not pass it to the original window procedure. If the superclass procedure processes a message, it can do so before, after, or both before and after it passes the message to the original window procedure. Unlike a subclass procedure, a superclass procedure can process window creation messages (WM_NCCREATE, WM_CREATE, and so on), but it must also pass them to the original base-class window procedure so that the base-class window procedure can perform its initialization procedure. To superclass a window class, an application first calls the GetClassInfo function to retrieve information about the base class. GetClassInfo fills a WNDCLASS structure with the values from the WNDCLASS structure of the base class. Next, the application copies its own instance handle into the hInstance member of the WNDCLASS structure and copies the name of the superclass into the lpszClassName member. If the base class has a menu, the application must provide a new menu with the same menu identifiers and copy the menu name into the lpszMenuName member. If the superclass procedure processes the WM_COMMAND message and does not pass it to the window procedure of the base class, the menu need not have corresponding identifiers. GetClassInfo does not return the lpszMenuName, lpszClassName, or hInstance member of the WNDCLASS structure. An application must also set the lpfnWndProc member of the WNDCLASS structure. The GetClassInfo function fills this member with the address of the original window procedure for the class. The application must save this address, to pass messages to the original window procedure, and then copy the address of the superclass procedure into the lpfnWndProc member. The application can, if necessary, modify any other members of the WNDCLASS structure. After it fills the WNDCLASS structure, the application registers the superclass by passing the address of the structure to the RegisterClass function. The superclass can then be used to create windows. Because superclassing registers a new window class, an application can add to both the extra class bytes and the extra window bytes. The superclass must not use the original extra bytes for the base class or the window for the same reasons that an instance subclass or a global subclass should not use them. Also, if the application adds extra bytes for its use to either the class or the window instance, it must reference the extra bytes relative to the number of extra bytes used by the original base class. Because the number of bytes used by the base class may vary from one version of the base class to the next, the starting offset for the superclass's own extra bytes may also vary from one version of the base class to the next. ---------------------------------------------------------------------------- ---- © 2002 Microsoft Corporation. All rights reserved. ----- Original Message ----- From: "Greg Haberek" <g.haberek at comcast.net> To: "EUforum" <EUforum at topica.com> Sent: Monday, February 03, 2003 7:05 PM Subject: Re: PushButtons > > Ok... and how may I go about performing this 'super-classing'? Is it similar to sub-classing, or > does it require use of the API? > > ----- Original Message ----- > From: <jordah at btopenworld.com> > To: EUforum <EUforum at topica.com> > Sent: Monday, February 03, 2003 1:20 AM > Subject: Re: PushButtons > > > Sorry, its called super-classing > > Jordah > ----- Original Message ----- > From: <jordah at btopenworld.com> > To: "EUforum" <EUforum at topica.com> > Sent: Monday, February 03, 2003 6:14 AM > Subject: Re: PushButtons > > > > ----- Original Message ----- > > From: "Derek Parnell" <ddparnell at bigpond.com> > > To: "EUforum" <EUforum at topica.com> > > Sent: Monday, February 03, 2003 6:00 AM > > Subject: Re: PushButtons > > > > > > > On Mon, 03 Feb 2003 00:45:19 -0500, Greg Haberek <g.haberek at comcast.net> > > > wrote: > > > > > > > > > > > Hi All, > > > > Do PushButtons respond to Mouse events? I need to know when a > PushButton > > > > is depressed and > > > > when it is released. I want to be able to move it around the window, > and > > > > I know I can do this > > > > with a child window. I'd rather not have to create custom buttons if I > > > > can avoid it. > > > > > > Yes they do. One gotcha though is that Left Button Up seems to be > > triggered > > > only if the pointer is moved off the button. > > > > To prevent this effect Derek mentions. u'll have to do global subclassing > > of the button control.Doing this gives u full control to any button > control > > class in ur application ONLY. > > > > Jordah > > > > > > -- > > > > > > cheers, > > > Derek Parnell > > > > > > > > > TOPICA - Start your own email discussion group. FREE! > > > > > > > --- > > > > > > TOPICA - Start your own email discussion group. FREE! > > > > --- > > > TOPICA - Start your own email discussion group. FREE! > > > > TOPICA - Start your own email discussion group. FREE! > ---