1. Py - "Speed-of-developement" versus "Speed-of-execution":
Here is an idea I had when reading the discusion about Py:
Py - "Speed-of-developement" versus "Speed-of-execution":
I found out that in many "small-problem-solver-task"s EUPHORIA is great
because
the "speed of developing" a fast and "not-dirty" sollution is better then
"the-speed-of-program-execution". Thats especially true often for the
costs.
So Py and every "intelligent-Concept" that can shorten the
"time-to-sollution"
is welcome (for non-game-programmers). But even intelligent games who do
not
use "brute-force" calculation can take profit.
-- Theo Gottwald
mailto:atg at theogott.de
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