1. Py - "Speed-of-developement" versus "Speed-of-execution":

Here is an idea I had when reading the discusion about Py:

   Py - "Speed-of-developement" versus "Speed-of-execution":
   I found out that in many "small-problem-solver-task"s EUPHORIA is great
because
   the "speed of developing" a fast and "not-dirty" sollution is better then
   "the-speed-of-program-execution". Thats especially true often for the
costs.
   So Py and every "intelligent-Concept" that can shorten the
"time-to-sollution"
   is welcome (for non-game-programmers). But even intelligent games who do
not
   use "brute-force" calculation can take profit.


-- Theo Gottwald
mailto:atg at theogott.de
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http://www.theogott.de

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