1. dungeon crawls
- Posted by Michael Packard <lgp at EXO.COM> Nov 26, 1997
- 532 views
This message is in MIME format. The first part should be readable text, while the remaining parts are likely unreadable without MIME-aware tools. Send mail to mime at docserver.cac.washington.edu for more info. --655872-780515639-880593498=:32688 Here's an image, assuming it attaches, of what I'm working on. If it doesn't work, forget you saw anything, I'm not gonna repost it. =b nyah! Michael --655872-780515639-880593498=:32688
2. Re: dungeon crawls
- Posted by Tuxedo Mask <nitrogen at XTRA.CO.NZ> Nov 27, 1997
- 527 views
- Last edited Nov 28, 1997
> Here's an image, assuming it attaches, of what I'm working on. > If it doesn't work, forget you saw anything, I'm not gonna > repost it. =b nyah! Waahh.. Don't post scary picturs on the list server :*( Just kidding ;) Looks pretty cool! i'm guessing from the pics that the view can only face in 4 fixed 90 degree angles? are the pixels of the walls shaded depending on the distance they are away, or is the entire wall segment shaded with the same light level?? BTW: what happened to that landscape generater that you posted a pic from all that while ago?? that looked pretty awesome!! Have you downloaded my game demo yet? Those pic's actually made me try to work on my 3D game thing that you may have seen on the rds page near the start of the year? the one with the flat scrolling perspective land.. Well i've got further than it was before, but its not much use and just makes a big mess!! Well cYa L8er.. --Mark / Liquid~Nitrogen