1. Too Many Files

Hi All,

I am using vel005.dll to create a simple text editor as my way of starting
to learn Euphoria and so far it's great but I have run into a problem.

I have just started adding graphics to the editor for opening files and
saving, etc... and it all works great but in the end I have a folder full
of bmp files that have to go with the program when it is done. There 2
problems with this that I can see.. 1) The user could open these files at
anytime and edit them to what ever they want. 2) A mess of files to send
with the program.

I asked Gary Dumer about this and he said "You/they could create an include
file that anyone could add to their programs and execute a routine to
extract the BMP's. You should suggest it on the list."

I would do it myself but I have no clue how to do it..So anyone up for the
challenge or any other suggestions on what to do to solve this problem.

-Jeremy

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2. Re: Too Many Files

On Fri, 12 Nov 1999, you wrote:
> Hi All,
>
> I am using vel005.dll to create a simple text editor as my way of starting
> to learn Euphoria and so far it's great but I have run into a problem.
>
> I have just started adding graphics to the editor for opening files and
> saving, etc... and it all works great but in the end I have a folder full
> of bmp files that have to go with the program when it is done. There 2
> problems with this that I can see.. 1) The user could open these files at
> anytime and edit them to what ever they want. 2) A mess of files to send
> with the program.
>
> I asked Gary Dumer about this and he said "You/they could create an include
> file that anyone could add to their programs and execute a routine to
> extract the BMP's. You should suggest it on the list."
>
Dave Cuny contributed a Resource Binder to the archives. Probably that would do
what you want.

Irv

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3. Re: Too Many Files

I would suggest using one of the tools that comes with the Mode 19
Engine that
was created by Hollow Horse.  You 'should' be able to find it in the
Archives at
http://www.RapidEuphoria.com


    The tool that I refer to is described in the file multibmp.txt
It allows you to read and write multiple bmp's to one file.

        Lucius L. Hilley III
        lhilley at cdc.net   lucius at ComputerCafeUSA.com
+----------+--------------+--------------+----------+
| Hollow   | ICQ: 9638898 | AIM: LLHIII  | Computer |
|  Horse   +--------------+--------------+  Cafe'   |
| Software | http://www.cdc.net/~lhilley |  USA     |
+----------+-------+---------------------+----------+
                   | http://www.ComputerCafeUSA.com |
                   +--------------------------------+
----- Original Message -----
From: Jeremy Foster <jeremy at CANADIANLEAF.COM>
To: <EUPHORIA at LISTSERV.MUOHIO.EDU>
Sent: Friday, November 12, 1999 9:08 AM
Subject: Too Many Files


> ---------------------- Information from the mail
header -----------------------
> Sender:       Euphoria Programming for MS-DOS
<EUPHORIA at LISTSERV.MUOHIO.EDU>
> Poster:       Jeremy Foster <jeremy at CANADIANLEAF.COM>
> Subject:      Too Many Files
> --------------------------------------------------------------------------
-----
>
> Hi All,
>
> I am using vel005.dll to create a simple text editor as my way of starting
> to learn Euphoria and so far it's great but I have run into a problem.
>
> I have just started adding graphics to the editor for opening files and
> saving, etc... and it all works great but in the end I have a folder full
> of bmp files that have to go with the program when it is done. There 2
> problems with this that I can see.. 1) The user could open these files at
> anytime and edit them to what ever they want. 2) A mess of files to send
> with the program.
>
> I asked Gary Dumer about this and he said "You/they could create an
include
> file that anyone could add to their programs and execute a routine to
> extract the BMP's. You should suggest it on the list."
>
> I would do it myself but I have no clue how to do it..So anyone up for the
> challenge or any other suggestions on what to do to solve this problem.
>
> -Jeremy
>

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4. Re: Too Many Files

Hello, Jeremy,

If you would like to know more about the bitmap file format, visit
http://www.wotsit.org.  There's a pretty extensive and easy to follow
description of the bmp structure there.

Regards,

Ben


>From: Jeremy Foster <jeremy at CANADIANLEAF.COM>
>Reply-To: Euphoria Programming for MS-DOS <EUPHORIA at LISTSERV.MUOHIO.EDU>
>To: EUPHORIA at LISTSERV.MUOHIO.EDU
>Subject: Too Many Files
>Date: Fri, 12 Nov 1999 10:08:12 -0400
>
>Hi All,
>
>I am using vel005.dll to create a simple text editor as my way of starting
>to learn Euphoria and so far it's great but I have run into a problem.
>
>I have just started adding graphics to the editor for opening files and
>saving, etc... and it all works great but in the end I have a folder full
>of bmp files that have to go with the program when it is done. There 2
>problems with this that I can see.. 1) The user could open these files at
>anytime and edit them to what ever they want. 2) A mess of files to send
>with the program.
>
>I asked Gary Dumer about this and he said "You/they could create an include
>file that anyone could add to their programs and execute a routine to
>extract the BMP's. You should suggest it on the list."
>
>I would do it myself but I have no clue how to do it..So anyone up for the
>challenge or any other suggestions on what to do to solve this problem.
>
>-Jeremy
>

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