1. Translator Requests

Rob,

I had a problem when translating a large app under linux.  The init_literal()
routine in init_.c was about 9,000 lines long, and gcc ran out of memory.
The file was about 780K.  I cut it roughly in half and it built fine.  Could 
you apply the same sort of logic with the literal initialization as with 
toplevel code (main*.c)?

Also, could you please add an option to keep the source and object files
after emake?

Matt Lewis

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2. Re: Translator Requests

Matt Lewis wrote:
> I had a problem when translating a large app under linux.  The init_literal()
> routine in init_.c was about 9,000 lines long, and gcc ran out of memory.
> The file was about 780K.  I cut it roughly in half and it built fine.  Could 
> you apply the same sort of logic with the literal initialization as with 
> toplevel code (main*.c)?
> 
> Also, could you please add an option to keep the source and object files
> after emake?

I'll see what I can do, given that things are kind of frozen now.
If a change looks simple and safe, I'll probably do it.

Regards,
   Rob Craig
   Rapid Deployment Software
   http://www.RapidEuphoria.com

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3. Re: Translator Requests

Robert Craig wrote:
> Matt Lewis wrote:
> > I had a problem when translating a large app under linux.  The
> > init_literal()
> > routine in init_.c was about 9,000 lines long, and gcc ran out of memory.
> > The file was about 780K.  I cut it roughly in half and it built fine.  Could
> >
> > you apply the same sort of logic with the literal initialization as with 
> > toplevel code (main*.c)?
> > 
> > Also, could you please add an option to keep the source and object files
> > after emake?
> 
> I'll see what I can do, given that things are kind of frozen now.
> If a change looks simple and safe, I'll probably do it.

Both are done now.
Thanks for the suggestions.

Regards,
   Rob Craig
   Rapid Deployment Software
   http://www.RapidEuphoria.com

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