1. IDE 1.0.4
- Posted by Andy <videogamefreak101 at hotmail.co?> Feb 03, 2008
- 498 views
Hey I was testing this and it takes a very long time for the IDE.exw to execute. I'm under windows XP, P4 1.3 GHz, and 636MB of RAM. Hope that hopes also, I got an error, but I think its because the directories are correct.
2. Re: IDE 1.0.4
- Posted by Judith Evans <camping at ??ewb.net> Feb 03, 2008
- 476 views
Andy wrote: > > Hey I was testing this and it takes a very long time for the IDE.exw to > execute. > I'm under windows XP, P4 1.3 GHz, and 636MB of RAM. Hope that hopes also, I > got an error, but I think its because the directories are correct. A lot happens when IDE starts up. Some people find that binding or compiling helps with the speed. I don't understand your last sentence. judith
3. Re: IDE 1.0.4
- Posted by CChris <christian.cuvier at agriculture.gouv?f?> Feb 03, 2008
- 472 views
Judith Evans wrote: > > Andy wrote: > > > > Hey I was testing this and it takes a very long time for the IDE.exw to > > execute. > > I'm under windows XP, P4 1.3 GHz, and 636MB of RAM. Hope that hopes also, I > > got an error, but I think its because the directories are correct. > A lot happens when IDE starts up. Some people find that binding or compiling > helps with the speed. > > I don't understand your last sentence. > > judith When Eu v2.5 was released, the new structure of the interpreter made things such that the whole program, of course including all include files, has to be completely translated to IL before the first insruction gets executed. With 2.4 and earlier, the splash screen appeared earlier and remained longer on screen - eventually, the whole beast has to be parsed anyway, doesn't it? This had angered a few people at the time. Recovering the ability to execute code as soon as it is parsed - when it is possible - would need a thorough rewrite of the backend, for no new functionality. bind and shroud are publicly available now - they weren't at the time -, so why not simply use them? Some dynamic code functionality is certainly absent and needed, like including files conditionally, and are expected in a language that touts itself as interpreted. I hope some day Æ has it, having lost any hope regarding Eu. There is some code around, but nowhere near a clean release atm. CChris
4. Re: IDE 1.0.4
- Posted by Andy <videogamefreak101 at ?ot?ail.com> Feb 03, 2008
- 485 views
- Last edited Feb 04, 2008
Sorry for the confusion. Anyways I did get it to work, it just starts up a little slow. I know there's a lot of code in it, but I remember eariler versions being a lot faster. Anyways I didn't find any bugs while I was testing it, but more needs to be done. Anyways good work.