1. Terragen
- Posted by Chris Burch <chriscrylex at aol.com> Feb 12, 2006
- 487 views
- Last edited Feb 13, 2006
Hi This looks very nice. No source code. For anyone that wants to try it, as far as I can tell it is totally trustworthy, its blisteringly fast, and very very smooth. When are you going to get it shaded? But I would love to see the source! Chris http://members.aol.com/chriscrylex/euphoria.htm http://uboard.proboards32.com/ http://members.aol.com/chriscrylex/EUSQLite/eusql.html
2. Re: Terragen
- Posted by your average Joe <spent_memory at hotmail.com> Feb 13, 2006
- 471 views
i am curently working on upgrading and adding some other features to the OpenGL rendering parts, such as uniform scaling of the terrain, texturing or surface mapping, and then *GULP* LOD, for making it even faster. Once i have those finished i will most probably be releasing the source for both the converter and the renderer.