1. RE: 3d Engine
- Posted by Chris Bensler <bensler at mail.com> Mar 24, 2002
- 392 views
Look for the 3DICA Tutorials. They are not language specific, and outline in lots of detail how the different mechanisms of 3D graphics work, including vector and matrix math. I can send them to you if you have trouble finding them. I don't know if they are still available or not. Chris dm31 at uow.edu.au wrote: > I started on a 3d engine ages ago, and I lost all the 3d engine tut > papers that I used to created it. Does anyone know where to get some > decent tutorials for this. > > Also, most of the tutorials used classes to handle all of the objects, > is their any way to do this just as easy in euphoria(since we don't > have class), or is better to just write it in C++? > > Thanx > Dan > >
2. RE: 3d Engine
- Posted by Chris Bensler <bensler at mail.com> Mar 24, 2002
- 408 views
I looked upi the address for the 3dica documentation... http://www.3dica.org/ Chris dm31 at uow.edu.au wrote: > I started on a 3d engine ages ago, and I lost all the 3d engine tut > papers that I used to created it. Does anyone know where to get some > decent tutorials for this. > > Also, most of the tutorials used classes to handle all of the objects, > is their any way to do this just as easy in euphoria(since we don't > have class), or is better to just write it in C++? > > Thanx > Dan > >