1. Pixel Bot Wars

I like the idea of Battling Euphoria Pixel Bots ...

A similar type of 'competition' has been running for a while now that
has been orientated towards robots designed using Arizona Microchip PIC
processors.

Although specifically targeted at PIC users there may be some things
that could be considered if we are going to 'do battle' on a grand
scale.  Check out ...

http://www.innovatus.com/PICBots.html

In the spirit of proper project management we need ...

1) The goals of what we're attempting to do / achieve defined
2) The 'battle environment' ( Euphoria wrapper ) defining
3) The calls that a particular Pixel Bot can make use to do / see things
defined
4) Someone to be given a humongous salary to be a co-ordinating committe
chairperson
5) Jam biscuits and cups of tea / coffee ( no java )

I think Pixel Bots is a brilliant idea.  Providing the harness is well
written / well documented as are the individual Pixel Bot programs this
may also serve as the 'Beginner's tutorial' and 'examples' that have
also been discussed.

For those who don't like the idea of having mass-murdering Pixel Bots;
we could have two ( or more ) classes [ oh no, object orientation ! ],
psychotic and cowardly - they can either choose to fight or hide in the
corner achieving whatever goal they want.

I shall think on this over the weekend.

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2. Re: Pixel Bot Wars

-----
>For those who don't like the idea of having mass-murdering Pixel Bots;
>we could have two ( or more ) classes [ oh no, object orientation ! ],
>psychotic and cowardly - they can either choose to fight or hide in the
>corner achieving whatever goal they want.


If you want to give an alternative to "murder bots", why does the only
choice have to be hiding/cowardly??  If you want an alternative and you want
some interesting programming, then why can't there be (yes, it exists!)
COOPERATION?  So certain bots could possibly form a team and share certain
information (this has to be agreed upon) so that the knowledge of one helps
the others (again the bounds would have to be agreed upon -- perhaps
information could only be shared if the bots "meet" accidently, for
example).   There could be individualistic bots and cooperative bots.  It
doesn't have to be overly complex, but simple information sharing between
certain bots.   Hell, you could even have a "mis-information" bot whose
identity nobody knows.   This creature would deliberately give false
information -- there would have to be the possibility of discovery of
malicious intent, too. . .

This could be quite entertaining.

--Warren

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3. Re: Pixel Bot Wars

"Bown, John" wrote:

> I like the idea of Battling Euphoria Pixel Bots ...

It's getting more exciting by the message!

See the web page at http://www.ticnet.com/thelesters/eubots/start.htm for a
starting/continuing model for this whole deal.

Right now I'm in the process of adding a start and finish position into
Ralf's mazer, although if he were to do that it would be even more
excellent. :^)

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4. Re: Pixel Bot Wars

On Fri, 6 Nov 1998 10:42:42 -0800, Warren Baker <wcbaker at HOME.COM> wrote:

>-----
>>For those who don't like the idea of having mass-murdering Pixel Bots;
>>we could have two ( or more ) classes [ oh no, object orientation ! ],
>>psychotic and cowardly - they can either choose to fight or hide in the
>>corner achieving whatever goal they want.
>
>
>If you want to give an alternative to "murder bots", why does the only
>choice have to be hiding/cowardly??  If you want an alternative and you want
>some interesting programming, then why can't there be (yes, it exists!)
>COOPERATION?  So certain bots could possibly form a team and share certain
>information ... Hell, you could even have a "mis-information" bot whose
>identity nobody knows.   This creature would deliberately give false
>information -- there would have to be the possibility of discovery of
>malicious intent, too. . .
>
>This could be quite entertaining.

Yes - and well trained mis-information bots are available in Washington by
the gross. Literally.

Irv

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5. Re: Pixel Bot Wars

include mazer.e
include flavours.e

sequence maze_image

maze_image = mazer ({600,400}, flv_die_hard (25, {300,200},1))
maze_image[1][2..24] = 2
maze_image[600][376..399] = 3

If it hits a wall of color 2, its the beginning position, or whatever.
If it hits a wall of color 3, its the end position.

You could also, put a circle somewhere in it, or a small box, but two
vertical lines seemed easier..

Ralf

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6. Re: Pixel Bot Wars

I think we should put up a web site for this so it is organized, or it
will fail like the previous attempt. I could put up a web page and write
some code for it.

Jeffrey Fielding
JJProg at cyberbury.net

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7. Re: Pixel Bot Wars

I have something started at the following:

http://www.ticnet.com/thelesters/eubots/

JJProg at CYBERBURY.NET wrote:
>
> I think we should put up a web site for this so it is organized, or it
> will fail like the previous attempt. I could put up a web page and write
> some code for it.
>
> Jeffrey Fielding
> JJProg at cyberbury.net

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