1. Re: Robot challenge - More Complex Maze Needed!

Irv, I've got my little one-pixel 'bot screaming through your maze, but
it goes so fast that I can't see the little guy zip through it... so...
I'm proposing you develop a more complex maze... :)

T'anks!
ck

Irv Mullins wrote:
>
> Since there were no takers for my "real life" programming
> example, let's try writing some robot logic. There should
> be some creative ways to code this. (Also possible to pit
> one algorithm against another)
>
> ---------------------------------------------------------------
> -- Given a maze (which may change at any time)
> -- write a robot routine to navigate the maze starting
> -- at the green dot in the upper lefthand corner, and ending
> -- at the red rectangle in the lower right.
> -- Do not refer to the coordinates in the draw_maze routine!
> -- your initial robot position is given: {24,24}
> -- (center of the green dot)
> ---------------------------------------------------------------
> include graphics.e
> include image.e
> include get.e
>
> atom key
>
> procedure draw_maze()
> object playfield
>  playfield = {{20,20},{120,20},{120,120},{20,120},{20,20}}
>  polygon(BLUE,1,playfield) -- blue field cause green looks yucky
>  polygon(YELLOW,0,playfield) -- border in yellow for visibility
>  draw_line(YELLOW,{{20,40},{110,40}}) -- draw a few walls
>  draw_line(YELLOW,{{40,60},{100,60}})
>  draw_line(YELLOW,{{40,60},{40,40}})
>  draw_line(YELLOW,{{20,80},{60,80}})
>  draw_line(YELLOW,{{60,88},{60,70}})
>  draw_line(YELLOW,{{80,120},{80,100}})
>  draw_line(YELLOW,{{90,80},{120,80}})
>  draw_line(YELLOW,{{90,80},{60,100}})
>  draw_line(YELLOW,{{80,100},{100,100}})
>  ellipse(GREEN,1,{22,22},{26,26})
>  polygon(RED,1,{{110,110},{118,110},{118,118},{110,118},{110,110}})
> end procedure
>
> if graphics_mode(19) then
> end if
>
> draw_maze()
> --------------------------------
> -- your bot procedure(s) here
> --------------------------------
>
> key = wait_key()
>
> if graphics_mode(-1) then
> end if
>
> -- Irv

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