1. Internet Communication
- Posted by "C. K. Lester" <cklester at yahoo.com> Feb 04, 2002
- 466 views
Does Win32Lib have internet communication functionality? I've got a game developed and I want to add internet communication for multi-player fun. If not, where do I get the stuff? I'm using ExoticaX for the graphics/display, so it will have to be compatible, although I don't see why Win32Lib and ExoticaX would not be compatible...
2. Re: Internet Communication
- Posted by Kat <gertie at PELL.NET> Feb 04, 2002
- 429 views
On 4 Feb 2002, at 12:22, C. K. Lester wrote: > > Does Win32Lib have internet communication functionality? I've got a game > developed and I want to add internet communication for multi-player fun. > > If not, where do I get the stuff? I'm using ExoticaX for the > graphics/display, so it will have to be compatible, although I don't see why > Win32Lib and ExoticaX would not be compatible... For internet (or intranet or localhost), i am still using a lot of Greg Harris's "robobot" code, and even expanding it to multiple connections to different places. I also recommend tcp4u, and check out Web Shepard. Also, AsyncHTTP.ew by Thomas Parslow looks really interesting, but i am so bogged down in real life things, all i been doing is quickie coding in mirc. Note: these all use different version win32lib includes! Kat