1. Yeah, I did it, and so di Pete

the last few days I've been testing FlatFace displaying with my 3D =
engine, and now it's finally working! And without 3D clipping!!! Att =
this point the engine also seems to be perfect, I haven't found no more =
bugs from it. the sad thing is that I have discover things that have to =
be added to able bug-freeness, so my engine isn't SO fast anymore, but =
still pretty unbeatable(after optimazion).

Yeah, I'm really glad I had it done :)))))
Couldn't felt better

BTW, I wrote a few days ago:
> If this is true(haven't tested yet), as I quess it is (no doupts :), =
he's TrueColor lib could be fast enoug for me(you have to remember that =
the game itself tooks some time too). I'm still lack of those good 8- =
and 16-bit colors...

Well, I just went to pete's sites, and quess what! He'd make a =
simpler(easier to use:) version of Neil, added some extra stuff to it =
and even made a demo :)  Demo said to speed 160fps !!!!!!
Thanks Pete, you've done a really nice job :)

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